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Removed an instance of a bad practice (letting the clients pass their own rpc caller id to the server and having the server trust it), as well as making the server the only one able to unpause the game. The first of the two is a fairly harmful habit to teach, especially in a first introduction. Also made the bomber demo way more explicit (and verbose) by avoiding as many ambiguous pronouns as possible, instead being quite explicit about which nodes or methods are being referred to at any time, and also some intermingled motivations/reminders for why these steps are being taken.