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godot-docs/classes/class_colorrect.rst
Rémi Verschelde 782dd64a19 classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357.
Fixes #3071.
2020-01-20 12:41:39 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the ColorRect.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_ColorRect:
ColorRect
=========
**Inherits:** :ref:`Control<class_Control>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Colored rectangle.
Description
-----------
Displays a colored rectangle.
Properties
----------
+---------------------------+----------------------------------------------+-------------------------+
| :ref:`Color<class_Color>` | :ref:`color<class_ColorRect_property_color>` | ``Color( 1, 1, 1, 1 )`` |
+---------------------------+----------------------------------------------+-------------------------+
Property Descriptions
---------------------
.. _class_ColorRect_property_color:
- :ref:`Color<class_Color>` **color**
+-----------+-------------------------+
| *Default* | ``Color( 1, 1, 1, 1 )`` |
+-----------+-------------------------+
| *Setter* | set_frame_color(value) |
+-----------+-------------------------+
| *Getter* | get_frame_color() |
+-----------+-------------------------+
The fill color.
::
$ColorRect.color = Color(1, 0, 0, 1) # Set ColorRect's color to red.