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godot-docs/classes/class_panoramasky.rst
2018-05-28 14:55:19 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the PanoramaSky.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_PanoramaSky:
PanoramaSky
===========
**Inherits:** :ref:`Sky<class_sky>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
A type of :ref:`Sky<class_sky>` used to draw a background texture.
Member Variables
----------------
.. _class_PanoramaSky_panorama:
- :ref:`Texture<class_texture>` **panorama** - :ref:`Texture<class_texture>` to be applied to the PanoramaSky.
Description
-----------
A resource referenced in an :ref:`Environment<class_environment>` that is used to draw a background. The Panorama sky functions similar to skyboxes in other engines except it uses a equirectangular sky map instead of a cube map.