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622 lines
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ReStructuredText
622 lines
32 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/4.0/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/4.0/doc/classes/TileData.xml.
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.. _class_TileData:
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TileData
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========
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**Inherits:** :ref:`Object<class_Object>`
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Settings for a single tile in a :ref:`TileSet<class_TileSet>`.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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**TileData** object represents a single tile in a :ref:`TileSet<class_TileSet>`. It is usually edited using the tileset editor, but it can be modified at runtime using :ref:`TileMap._tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>`.
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`bool<class_bool>` | :ref:`flip_h<class_TileData_property_flip_h>` | ``false`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`bool<class_bool>` | :ref:`flip_v<class_TileData_property_flip_v>` | ``false`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`Material<class_Material>` | :ref:`material<class_TileData_property_material>` | |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`Color<class_Color>` | :ref:`modulate<class_TileData_property_modulate>` | ``Color(1, 1, 1, 1)`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`float<class_float>` | :ref:`probability<class_TileData_property_probability>` | ``1.0`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`terrain<class_TileData_property_terrain>` | ``-1`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`terrain_set<class_TileData_property_terrain_set>` | ``-1`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`Vector2i<class_Vector2i>` | :ref:`texture_origin<class_TileData_property_texture_origin>` | ``Vector2i(0, 0)`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`bool<class_bool>` | :ref:`transpose<class_TileData_property_transpose>` | ``false`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`y_sort_origin<class_TileData_property_y_sort_origin>` | ``0`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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| :ref:`int<class_int>` | :ref:`z_index<class_TileData_property_z_index>` | ``0`` |
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+---------------------------------+---------------------------------------------------------------+-----------------------+
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.. rst-class:: classref-reftable-group
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Methods
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-------
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.. table::
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:widths: auto
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_collision_polygon<class_TileData_method_add_collision_polygon>` **(** :ref:`int<class_int>` layer_id **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_collision_polygon_one_way_margin<class_TileData_method_get_collision_polygon_one_way_margin>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`get_collision_polygon_points<class_TileData_method_get_collision_polygon_points>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_collision_polygons_count<class_TileData_method_get_collision_polygons_count>` **(** :ref:`int<class_int>` layer_id **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_constant_angular_velocity<class_TileData_method_get_constant_angular_velocity>` **(** :ref:`int<class_int>` layer_id **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_Vector2>` | :ref:`get_constant_linear_velocity<class_TileData_method_get_constant_linear_velocity>` **(** :ref:`int<class_int>` layer_id **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`get_custom_data<class_TileData_method_get_custom_data>` **(** :ref:`String<class_String>` layer_name **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Variant<class_Variant>` | :ref:`get_custom_data_by_layer_id<class_TileData_method_get_custom_data_by_layer_id>` **(** :ref:`int<class_int>` layer_id **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`get_navigation_polygon<class_TileData_method_get_navigation_polygon>` **(** :ref:`int<class_int>` layer_id **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`get_occluder<class_TileData_method_get_occluder>` **(** :ref:`int<class_int>` layer_id **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_terrain_peering_bit<class_TileData_method_get_terrain_peering_bit>` **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_collision_polygon_one_way<class_TileData_method_is_collision_polygon_one_way>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`remove_collision_polygon<class_TileData_method_remove_collision_polygon>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_collision_polygon_one_way<class_TileData_method_set_collision_polygon_one_way>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`bool<class_bool>` one_way **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_collision_polygon_one_way_margin<class_TileData_method_set_collision_polygon_one_way_margin>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`float<class_float>` one_way_margin **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_collision_polygon_points<class_TileData_method_set_collision_polygon_points>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`PackedVector2Array<class_PackedVector2Array>` polygon **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_collision_polygons_count<class_TileData_method_set_collision_polygons_count>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygons_count **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_constant_angular_velocity<class_TileData_method_set_constant_angular_velocity>` **(** :ref:`int<class_int>` layer_id, :ref:`float<class_float>` velocity **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_constant_linear_velocity<class_TileData_method_set_constant_linear_velocity>` **(** :ref:`int<class_int>` layer_id, :ref:`Vector2<class_Vector2>` velocity **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_custom_data<class_TileData_method_set_custom_data>` **(** :ref:`String<class_String>` layer_name, :ref:`Variant<class_Variant>` value **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_custom_data_by_layer_id<class_TileData_method_set_custom_data_by_layer_id>` **(** :ref:`int<class_int>` layer_id, :ref:`Variant<class_Variant>` value **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_navigation_polygon<class_TileData_method_set_navigation_polygon>` **(** :ref:`int<class_int>` layer_id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_occluder<class_TileData_method_set_occluder>` **(** :ref:`int<class_int>` layer_id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` occluder_polygon **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_terrain_peering_bit<class_TileData_method_set_terrain_peering_bit>` **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit, :ref:`int<class_int>` terrain **)** |
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+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Signals
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-------
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.. _class_TileData_signal_changed:
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.. rst-class:: classref-signal
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**changed** **(** **)**
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Emitted when any of the properties are changed.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_TileData_property_flip_h:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **flip_h** = ``false``
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.. rst-class:: classref-property-setget
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- void **set_flip_h** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **get_flip_h** **(** **)**
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If ``true``, the tile will have its texture flipped horizontally.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_flip_v:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **flip_v** = ``false``
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.. rst-class:: classref-property-setget
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- void **set_flip_v** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **get_flip_v** **(** **)**
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If ``true``, the tile will have its texture flipped vertically.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_material:
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.. rst-class:: classref-property
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:ref:`Material<class_Material>` **material**
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.. rst-class:: classref-property-setget
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- void **set_material** **(** :ref:`Material<class_Material>` value **)**
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- :ref:`Material<class_Material>` **get_material** **(** **)**
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The :ref:`Material<class_Material>` to use for this **TileData**. This can be a :ref:`CanvasItemMaterial<class_CanvasItemMaterial>` to use the default shader, or a :ref:`ShaderMaterial<class_ShaderMaterial>` to use a custom shader.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_modulate:
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.. rst-class:: classref-property
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:ref:`Color<class_Color>` **modulate** = ``Color(1, 1, 1, 1)``
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.. rst-class:: classref-property-setget
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- void **set_modulate** **(** :ref:`Color<class_Color>` value **)**
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- :ref:`Color<class_Color>` **get_modulate** **(** **)**
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Color modulation of the tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_probability:
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.. rst-class:: classref-property
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:ref:`float<class_float>` **probability** = ``1.0``
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.. rst-class:: classref-property-setget
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- void **set_probability** **(** :ref:`float<class_float>` value **)**
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- :ref:`float<class_float>` **get_probability** **(** **)**
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Relative probability of this tile being selected when drawing a pattern of random tiles.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_terrain:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **terrain** = ``-1``
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.. rst-class:: classref-property-setget
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- void **set_terrain** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_terrain** **(** **)**
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ID of the terrain from the terrain set that the tile uses.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_terrain_set:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **terrain_set** = ``-1``
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.. rst-class:: classref-property-setget
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- void **set_terrain_set** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_terrain_set** **(** **)**
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ID of the terrain set that the tile uses.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_texture_origin:
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.. rst-class:: classref-property
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:ref:`Vector2i<class_Vector2i>` **texture_origin** = ``Vector2i(0, 0)``
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.. rst-class:: classref-property-setget
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- void **set_texture_origin** **(** :ref:`Vector2i<class_Vector2i>` value **)**
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- :ref:`Vector2i<class_Vector2i>` **get_texture_origin** **(** **)**
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Offsets the position of where the tile is drawn.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_transpose:
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.. rst-class:: classref-property
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:ref:`bool<class_bool>` **transpose** = ``false``
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.. rst-class:: classref-property-setget
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- void **set_transpose** **(** :ref:`bool<class_bool>` value **)**
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- :ref:`bool<class_bool>` **get_transpose** **(** **)**
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If ``true``, the tile will display transposed, i.e. with horizontal and vertical texture UVs swapped.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_y_sort_origin:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **y_sort_origin** = ``0``
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.. rst-class:: classref-property-setget
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- void **set_y_sort_origin** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_y_sort_origin** **(** **)**
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Vertical point of the tile used for determining y-sorted order.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_property_z_index:
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.. rst-class:: classref-property
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:ref:`int<class_int>` **z_index** = ``0``
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.. rst-class:: classref-property-setget
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- void **set_z_index** **(** :ref:`int<class_int>` value **)**
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- :ref:`int<class_int>` **get_z_index** **(** **)**
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Ordering index of this tile, relative to :ref:`TileMap<class_TileMap>`.
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_TileData_method_add_collision_polygon:
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.. rst-class:: classref-method
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void **add_collision_polygon** **(** :ref:`int<class_int>` layer_id **)**
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Adds a collision polygon to the tile on the given TileSet physics layer.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_collision_polygon_one_way_margin:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_collision_polygon_one_way_margin** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
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Returns the one-way margin (for one-way platforms) of the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_collision_polygon_points:
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.. rst-class:: classref-method
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:ref:`PackedVector2Array<class_PackedVector2Array>` **get_collision_polygon_points** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
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Returns the points of the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_collision_polygons_count:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_collision_polygons_count** **(** :ref:`int<class_int>` layer_id **)** |const|
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Returns how many polygons the tile has for TileSet physics layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_constant_angular_velocity:
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.. rst-class:: classref-method
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:ref:`float<class_float>` **get_constant_angular_velocity** **(** :ref:`int<class_int>` layer_id **)** |const|
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Returns the constant angular velocity applied to objects colliding with this tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_constant_linear_velocity:
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.. rst-class:: classref-method
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:ref:`Vector2<class_Vector2>` **get_constant_linear_velocity** **(** :ref:`int<class_int>` layer_id **)** |const|
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Returns the constant linear velocity applied to objects colliding with this tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_custom_data:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **get_custom_data** **(** :ref:`String<class_String>` layer_name **)** |const|
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Returns the custom data value for custom data layer named ``layer_name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_custom_data_by_layer_id:
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.. rst-class:: classref-method
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:ref:`Variant<class_Variant>` **get_custom_data_by_layer_id** **(** :ref:`int<class_int>` layer_id **)** |const|
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Returns the custom data value for custom data layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_navigation_polygon:
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.. rst-class:: classref-method
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:ref:`NavigationPolygon<class_NavigationPolygon>` **get_navigation_polygon** **(** :ref:`int<class_int>` layer_id **)** |const|
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Returns the navigation polygon of the tile for the TileSet navigation layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_occluder:
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.. rst-class:: classref-method
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:ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **get_occluder** **(** :ref:`int<class_int>` layer_id **)** |const|
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Returns the occluder polygon of the tile for the TileSet occlusion layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_get_terrain_peering_bit:
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.. rst-class:: classref-method
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:ref:`int<class_int>` **get_terrain_peering_bit** **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit **)** |const|
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Returns the tile's terrain bit for the given ``peering_bit`` direction.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_is_collision_polygon_one_way:
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.. rst-class:: classref-method
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:ref:`bool<class_bool>` **is_collision_polygon_one_way** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
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Returns whether one-way collisions are enabled for the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_remove_collision_polygon:
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.. rst-class:: classref-method
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void **remove_collision_polygon** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)**
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Removes the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygon_one_way:
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.. rst-class:: classref-method
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void **set_collision_polygon_one_way** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`bool<class_bool>` one_way **)**
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Enables/disables one-way collisions on the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygon_one_way_margin:
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.. rst-class:: classref-method
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void **set_collision_polygon_one_way_margin** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`float<class_float>` one_way_margin **)**
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Enables/disables one-way collisions on the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygon_points:
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.. rst-class:: classref-method
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void **set_collision_polygon_points** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`PackedVector2Array<class_PackedVector2Array>` polygon **)**
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Sets the points of the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_collision_polygons_count:
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.. rst-class:: classref-method
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void **set_collision_polygons_count** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygons_count **)**
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Sets the polygons count for TileSet physics layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_constant_angular_velocity:
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.. rst-class:: classref-method
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void **set_constant_angular_velocity** **(** :ref:`int<class_int>` layer_id, :ref:`float<class_float>` velocity **)**
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Sets the constant angular velocity. This does not rotate the tile. This angular velocity is applied to objects colliding with this tile.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_constant_linear_velocity:
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.. rst-class:: classref-method
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void **set_constant_linear_velocity** **(** :ref:`int<class_int>` layer_id, :ref:`Vector2<class_Vector2>` velocity **)**
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Sets the constant linear velocity. This does not move the tile. This linear velocity is applied to objects colliding with this tile. This is useful to create conveyor belts.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_custom_data:
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.. rst-class:: classref-method
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void **set_custom_data** **(** :ref:`String<class_String>` layer_name, :ref:`Variant<class_Variant>` value **)**
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Sets the tile's custom data value for the TileSet custom data layer with name ``layer_name``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_custom_data_by_layer_id:
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.. rst-class:: classref-method
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void **set_custom_data_by_layer_id** **(** :ref:`int<class_int>` layer_id, :ref:`Variant<class_Variant>` value **)**
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Sets the tile's custom data value for the TileSet custom data layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_navigation_polygon:
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.. rst-class:: classref-method
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void **set_navigation_polygon** **(** :ref:`int<class_int>` layer_id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)**
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Sets the navigation polygon for the TileSet navigation layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_occluder:
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.. rst-class:: classref-method
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void **set_occluder** **(** :ref:`int<class_int>` layer_id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` occluder_polygon **)**
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Sets the occluder for the TileSet occlusion layer with index ``layer_id``.
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.. rst-class:: classref-item-separator
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----
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.. _class_TileData_method_set_terrain_peering_bit:
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.. rst-class:: classref-method
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void **set_terrain_peering_bit** **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit, :ref:`int<class_int>` terrain **)**
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Sets the tile's terrain bit for the given ``peering_bit`` direction.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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