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godot-docs/classes/class_audioeffectrecord.rst

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.. DO NOT EDIT THIS FILE, but the AudioEffectRecord.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_AudioEffectRecord:
AudioEffectRecord
=================
**Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Audio effect used for recording sound from a microphone.
Description
-----------
Allows the user to record sound from a microphone. It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample.
Tutorials
---------
- :doc:`Recording with microphone <../tutorials/audio/recording_with_microphone>`
- `Audio Mic Record Demo <https://godotengine.org/asset-library/asset/527>`__
Properties
----------
+----------------------------------------------+--------------------------------------------------------+-------+
| :ref:`Format<enum_AudioStreamSample_Format>` | :ref:`format<class_AudioEffectRecord_property_format>` | ``1`` |
+----------------------------------------------+--------------------------------------------------------+-------+
Methods
-------
+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
| :ref:`AudioStreamSample<class_AudioStreamSample>` | :ref:`get_recording<class_AudioEffectRecord_method_get_recording>` **(** **)** |const| |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_recording_active<class_AudioEffectRecord_method_is_recording_active>` **(** **)** |const| |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_recording_active<class_AudioEffectRecord_method_set_recording_active>` **(** :ref:`bool<class_bool>` record **)** |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_AudioEffectRecord_property_format:
- :ref:`Format<enum_AudioStreamSample_Format>` **format**
+-----------+-------------------+
| *Default* | ``1`` |
+-----------+-------------------+
| *Setter* | set_format(value) |
+-----------+-------------------+
| *Getter* | get_format() |
+-----------+-------------------+
Specifies the format in which the sample will be recorded. See :ref:`Format<enum_AudioStreamSample_Format>` for available formats.
Method Descriptions
-------------------
.. _class_AudioEffectRecord_method_get_recording:
- :ref:`AudioStreamSample<class_AudioStreamSample>` **get_recording** **(** **)** |const|
Returns the recorded sample.
----
.. _class_AudioEffectRecord_method_is_recording_active:
- :ref:`bool<class_bool>` **is_recording_active** **(** **)** |const|
Returns whether the recording is active or not.
----
.. _class_AudioEffectRecord_method_set_recording_active:
- void **set_recording_active** **(** :ref:`bool<class_bool>` record **)**
If ``true``, the sound will be recorded. Note that restarting the recording will remove the previously recorded sample.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`