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godot-docs/classes/class_polygon2d.rst
Rémi Verschelde fa00c829f0 Add inheritance path
Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00

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ReStructuredText

.. _class_Polygon2D:
Polygon2D
=========
**Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_polygon<class_Polygon2D_set_polygon>` **(** :ref:`Vector2Array<class_vector2array>` polygon **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2Array<class_vector2array>` | :ref:`get_polygon<class_Polygon2D_get_polygon>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_uv<class_Polygon2D_set_uv>` **(** :ref:`Vector2Array<class_vector2array>` uv **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2Array<class_vector2array>` | :ref:`get_uv<class_Polygon2D_get_uv>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_color<class_Polygon2D_set_color>` **(** :ref:`Color<class_color>` color **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_color>` | :ref:`get_color<class_Polygon2D_get_color>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_texture<class_Polygon2D_set_texture>` **(** :ref:`Object<class_object>` texture **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`get_texture<class_Polygon2D_get_texture>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_texture_offset<class_Polygon2D_set_texture_offset>` **(** :ref:`Vector2<class_vector2>` texture_offset **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_texture_offset<class_Polygon2D_get_texture_offset>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_texture_rotation<class_Polygon2D_set_texture_rotation>` **(** :ref:`float<class_float>` texture_rotation **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_texture_rotation<class_Polygon2D_get_texture_rotation>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_texture_scale<class_Polygon2D_set_texture_scale>` **(** :ref:`Vector2<class_vector2>` texture_scale **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_texture_scale<class_Polygon2D_get_texture_scale>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_invert<class_Polygon2D_set_invert>` **(** :ref:`bool<class_bool>` invert **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`get_invert<class_Polygon2D_get_invert>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_invert_border<class_Polygon2D_set_invert_border>` **(** :ref:`float<class_float>` invert_border **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_invert_border<class_Polygon2D_get_invert_border>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_offset<class_Polygon2D_set_offset>` **(** :ref:`Vector2<class_vector2>` offset **)** |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_vector2>` | :ref:`get_offset<class_Polygon2D_get_offset>` **(** **)** const |
+------------------------------------------+----------------------------------------------------------------------------------------------------------------------------+
Member Function Description
---------------------------
.. _class_Polygon2D_set_polygon:
- void **set_polygon** **(** :ref:`Vector2Array<class_vector2array>` polygon **)**
.. _class_Polygon2D_get_polygon:
- :ref:`Vector2Array<class_vector2array>` **get_polygon** **(** **)** const
.. _class_Polygon2D_set_uv:
- void **set_uv** **(** :ref:`Vector2Array<class_vector2array>` uv **)**
.. _class_Polygon2D_get_uv:
- :ref:`Vector2Array<class_vector2array>` **get_uv** **(** **)** const
.. _class_Polygon2D_set_color:
- void **set_color** **(** :ref:`Color<class_color>` color **)**
.. _class_Polygon2D_get_color:
- :ref:`Color<class_color>` **get_color** **(** **)** const
.. _class_Polygon2D_set_texture:
- void **set_texture** **(** :ref:`Object<class_object>` texture **)**
.. _class_Polygon2D_get_texture:
- :ref:`Object<class_object>` **get_texture** **(** **)** const
.. _class_Polygon2D_set_texture_offset:
- void **set_texture_offset** **(** :ref:`Vector2<class_vector2>` texture_offset **)**
.. _class_Polygon2D_get_texture_offset:
- :ref:`Vector2<class_vector2>` **get_texture_offset** **(** **)** const
.. _class_Polygon2D_set_texture_rotation:
- void **set_texture_rotation** **(** :ref:`float<class_float>` texture_rotation **)**
.. _class_Polygon2D_get_texture_rotation:
- :ref:`float<class_float>` **get_texture_rotation** **(** **)** const
.. _class_Polygon2D_set_texture_scale:
- void **set_texture_scale** **(** :ref:`Vector2<class_vector2>` texture_scale **)**
.. _class_Polygon2D_get_texture_scale:
- :ref:`Vector2<class_vector2>` **get_texture_scale** **(** **)** const
.. _class_Polygon2D_set_invert:
- void **set_invert** **(** :ref:`bool<class_bool>` invert **)**
.. _class_Polygon2D_get_invert:
- :ref:`bool<class_bool>` **get_invert** **(** **)** const
.. _class_Polygon2D_set_invert_border:
- void **set_invert_border** **(** :ref:`float<class_float>` invert_border **)**
.. _class_Polygon2D_get_invert_border:
- :ref:`float<class_float>` **get_invert_border** **(** **)** const
.. _class_Polygon2D_set_offset:
- void **set_offset** **(** :ref:`Vector2<class_vector2>` offset **)**
.. _class_Polygon2D_get_offset:
- :ref:`Vector2<class_vector2>` **get_offset** **(** **)** const