Files
godot-docs/classes/class_bakedlightinstance.rst
Rémi Verschelde fa00c829f0 Add inheritance path
Also fix parsing of [method (Class.)name]
2016-02-08 18:31:35 +01:00

47 lines
1.9 KiB
ReStructuredText

.. _class_BakedLightInstance:
BakedLightInstance
==================
**Inherits:** :ref:`VisualInstance<class_visualinstance>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+------------------------------+------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_baked_light<class_BakedLightInstance_set_baked_light>` **(** :ref:`Object<class_object>` baked_light **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`get_baked_light<class_BakedLightInstance_get_baked_light>` **(** **)** const |
+------------------------------+------------------------------------------------------------------------------------------------------------------------+
| :ref:`RID<class_rid>` | :ref:`get_baked_light_instance<class_BakedLightInstance_get_baked_light_instance>` **(** **)** const |
+------------------------------+------------------------------------------------------------------------------------------------------------------------+
Signals
-------
- **baked_light_changed** **(** **)**
Member Function Description
---------------------------
.. _class_BakedLightInstance_set_baked_light:
- void **set_baked_light** **(** :ref:`Object<class_object>` baked_light **)**
.. _class_BakedLightInstance_get_baked_light:
- :ref:`Object<class_object>` **get_baked_light** **(** **)** const
.. _class_BakedLightInstance_get_baked_light_instance:
- :ref:`RID<class_rid>` **get_baked_light_instance** **(** **)** const