mirror of
https://github.com/godotengine/godot-docs.git
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201 lines
9.1 KiB
Plaintext
201 lines
9.1 KiB
Plaintext
# Lines starting with '#' are comments.
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# Each line is a file pattern followed by one or more owners.
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# Owners can be @users, @org/teams or emails.
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/*.* @godotengine/documentation
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*.py @godotengine/documentation
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# Documentation to catch all otherwise unclaimed `.rst` files.
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*.rst @godotengine/documentation
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# ---------------- About ---------------------------
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/about/ @godotengine/documentation
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# ---------------- Classes -------------------------
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## Note: Using "buildsystem" as well as the doc team for global ownerships as
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## it's generally incorrect to modify this except by automated generation.
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/classes/ @godotengine/documentation
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# ---------------- Community -----------------------
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/community/ @godotengine/documentation @godotengine/communication
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## --------------- Asset Library -------------------
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# TODO: Who should control this beyond documentation?
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# ---------------- Engine Details ------------------
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/engine_details/architecture/ @godotengine/documentation @godotengine/core
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/engine_details/class_reference/ @godotengine/documentation
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/engine_details/development/compiling/ @godotengine/documentation @godotengine/buildsystem
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/engine_details/development/compiling/*android* @godotengine/documentation @godotengine/android
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/engine_details/development/compiling/*ios* @godotengine/documentation @godotengine/ios
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/engine_details/development/compiling/*linuxbsd* @godotengine/documentation @godotengine/linux-bsd
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/engine_details/development/compiling/*macos* @godotengine/documentation @godotengine/macos
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/engine_details/development/compiling/*visionos* @godotengine/documentation @godotengine/ios
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/engine_details/development/compiling/*web* @godotengine/documentation @godotengine/web
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/engine_details/development/compiling/*windows* @godotengine/documentation @godotengine/windows
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/engine_details/editor/ @godotengine/documentation @godotengine/editor
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/engine_details/engine_api/ @godotengine/documentation @godotengine/core
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/engine_details/file_formats/ @godotengine/documentation @godotengine/core
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# TODO: Who should control the rest?
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# ---------------- Getting Started -----------------
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# TODO: Who should control this beyond documentation?
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# ---------------- Tutorials -----------------------
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## --------------- 2D ------------------------------
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/tutorials/2d/ @godotengine/documentation @godotengine/2d-nodes
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# TODO: Any additional ownership for particles and rendering?
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## --------------- 3D ------------------------------
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/tutorials/3d/ @godotengine/documentation @godotengine/3d-nodes
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# TODO: Should any of these also have rendering ownership when rendering related?
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## --------------- Animation -----------------------
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/tutorials/animation/ @godotengine/documentation @godotengine/animation
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## --------------- Assets Pipeline -----------------
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/tutorials/assets_pipeline/ @godotengine/documentation @godotengine/asset-pipeline
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# TODO: Any additional ownership for 3D and translations?
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## --------------- Audio ---------------------------
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/tutorials/audio/ @godotengine/documentation @godotengine/audio
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## --------------- Best Practices ------------------
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# TODO: Who should control this beyond documentation?
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## --------------- Editor --------------------------
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/tutorials/editor/ @godotengine/documentation @godotengine/editor
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/tutorials/editor/*script* @godotengine/documentation @godotengine/script-editor
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# TODO: Who should control this beyond docs?
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## --------------- Export --------------------------
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/tutorials/export/*android* @godotengine/documentation @godotengine/android
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/tutorials/export/*ios* @godotengine/documentation @godotengine/ios
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/tutorials/export/*linux* @godotengine/documentation @godotengine/linux-bsd
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/tutorials/export/*macos* @godotengine/documentation @godotengine/macos
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/tutorials/export/*visionos* @godotengine/documentation @godotengine/ios
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/tutorials/export/*web* @godotengine/documentation @godotengine/web
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/tutorials/export/*windows* @godotengine/documentation @godotengine/windows
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# TODO
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## --------------- i18n ----------------------------
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/tutorials/i18n/ @godotengine/documentation @godotengine/i18n
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## --------------- Inputs --------------------------
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/tutorials/inputs/ @godotengine/documentation @godotengine/input
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## --------------- IO ------------------------------
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/tutorials/io/ @godotengine/documentation @godotengine/core
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## --------------- Math ----------------------------
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/tutorials/math/ @godotengine/documentation @godotengine/core
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## --------------- Migrating -----------------------
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/tutorials/migrating/ @godotengine/documentation
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## --------------- Navigation ----------------------
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/tutorials/navigation/ @godotengine/documentation @godotengine/navigation
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## --------------- Networking ----------------------
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/tutorials/networking/ @godotengine/documentation @godotengine/network
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## --------------- Performance ---------------------
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/tutorials/performance/ @godotengine/documentation @godotengine/core
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/tutorials/performance/gpu_optimization.rst @godotengine/documentation @godotengine/rendering
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/tutorials/performance/index.rst @godotengine/documentation
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/tutorials/performance/optimizing_3d_performance.rst @godotengine/documentation @godotengine/rendering
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/tutorials/performance/pipeline_compilations.rst @godotengine/documentation @godotengine/rendering
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/tutorials/performance/using_multimesh.rst @godotengine/documentation @godotengine/rendering
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/tutorials/performance/vertex_animation/ @godotengine/documentation @godotengine/rendering
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# TODO: Who should control this beyond documentation?
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## --------------- Physics -------------------------
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/tutorials/physics/ @godotengine/documentation @godotengine/physics
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## --------------- Platform ------------------------
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/tutorials/platform/android/ @godotengine/documentation @godotengine/android
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/tutorials/platform/ios/ @godotengine/documentation @godotengine/ios
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/tutorials/platform/web/ @godotengine/documentation @godotengine/web
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# TODO
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## --------------- Plugins -------------------------
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# TODO: Who should control this beyond documentation?
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## --------------- Rendering -----------------------
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/tutorials/rendering/ @godotengine/documentation @godotengine/rendering
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## --------------- Scripting -----------------------
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# TODO: Who should control this in general beyond documentation?
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### -------------- CPP -----------------------------
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/tutorials/scripting/cpp/ @godotengine/documentation @godotengine/gdextension
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### -------------- C# ------------------------------
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/tutorials/scripting/c_sharp/ @godotengine/documentation @godotengine/dotnet
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### -------------- Debug ---------------------------
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/tutorials/scripting/debug/ @godotengine/documentation @godotengine/debug
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### -------------- GDExtension ---------------------
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/tutorials/scripting/gdextension/ @godotengine/documentation @godotengine/gdextension
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### -------------- GDScript ------------------------
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/tutorials/scripting/gdscript/ @godotengine/documentation @godotengine/gdscript
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## --------------- Shaders -------------------------
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/tutorials/shaders/ @godotengine/documentation @godotengine/shaders
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## --------------- UI ------------------------------
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/tutorials/ui/ @godotengine/documentation @godotengine/gui-nodes
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## --------------- XR ------------------------------
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/tutorials/xr/ @godotengine/documentation @godotengine/xr
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# TODO: Should any of these also have rendering ownership when rendering related?
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