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godot-docs/classes/class_tiledata.rst
2022-07-27 13:59:06 +02:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/TileData.xml.
.. _class_TileData:
TileData
========
**Inherits:** :ref:`Object<class_Object>`
Properties
----------
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`flip_h<class_TileData_property_flip_h>` | ``false`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`flip_v<class_TileData_property_flip_v>` | ``false`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`Material<class_Material>` | :ref:`material<class_TileData_property_material>` | |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`Color<class_Color>` | :ref:`modulate<class_TileData_property_modulate>` | ``Color(1, 1, 1, 1)`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`float<class_float>` | :ref:`probability<class_TileData_property_probability>` | ``1.0`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`terrain<class_TileData_property_terrain>` | ``-1`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`terrain_set<class_TileData_property_terrain_set>` | ``-1`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`Vector2i<class_Vector2i>` | :ref:`texture_offset<class_TileData_property_texture_offset>` | ``Vector2i(0, 0)`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`transpose<class_TileData_property_transpose>` | ``false`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`y_sort_origin<class_TileData_property_y_sort_origin>` | ``0`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`z_index<class_TileData_property_z_index>` | ``0`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
Methods
-------
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_collision_polygon<class_TileData_method_add_collision_polygon>` **(** :ref:`int<class_int>` layer_id **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_collision_polygon_one_way_margin<class_TileData_method_get_collision_polygon_one_way_margin>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`get_collision_polygon_points<class_TileData_method_get_collision_polygon_points>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_collision_polygons_count<class_TileData_method_get_collision_polygons_count>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_constant_angular_velocity<class_TileData_method_get_constant_angular_velocity>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`get_constant_linear_velocity<class_TileData_method_get_constant_linear_velocity>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_custom_data<class_TileData_method_get_custom_data>` **(** :ref:`String<class_String>` layer_name **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_custom_data_by_layer_id<class_TileData_method_get_custom_data_by_layer_id>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`get_navigation_polygon<class_TileData_method_get_navigation_polygon>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`get_occluder<class_TileData_method_get_occluder>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_terrain_peering_bit<class_TileData_method_get_terrain_peering_bit>` **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_collision_polygon_one_way<class_TileData_method_is_collision_polygon_one_way>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_collision_polygon<class_TileData_method_remove_collision_polygon>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygon_one_way<class_TileData_method_set_collision_polygon_one_way>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`bool<class_bool>` one_way **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygon_one_way_margin<class_TileData_method_set_collision_polygon_one_way_margin>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`float<class_float>` one_way_margin **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygon_points<class_TileData_method_set_collision_polygon_points>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`PackedVector2Array<class_PackedVector2Array>` polygon **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygons_count<class_TileData_method_set_collision_polygons_count>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygons_count **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_constant_angular_velocity<class_TileData_method_set_constant_angular_velocity>` **(** :ref:`int<class_int>` layer_id, :ref:`float<class_float>` velocity **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_constant_linear_velocity<class_TileData_method_set_constant_linear_velocity>` **(** :ref:`int<class_int>` layer_id, :ref:`Vector2<class_Vector2>` velocity **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_custom_data<class_TileData_method_set_custom_data>` **(** :ref:`String<class_String>` layer_name, :ref:`Variant<class_Variant>` value **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_custom_data_by_layer_id<class_TileData_method_set_custom_data_by_layer_id>` **(** :ref:`int<class_int>` layer_id, :ref:`Variant<class_Variant>` value **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_navigation_polygon<class_TileData_method_set_navigation_polygon>` **(** :ref:`int<class_int>` layer_id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_occluder<class_TileData_method_set_occluder>` **(** :ref:`int<class_int>` layer_id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` occluder_polygon **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_terrain_peering_bit<class_TileData_method_set_terrain_peering_bit>` **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit, :ref:`int<class_int>` terrain **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Signals
-------
.. _class_TileData_signal_changed:
- **changed** **(** **)**
Property Descriptions
---------------------
.. _class_TileData_property_flip_h:
- :ref:`bool<class_bool>` **flip_h**
+-----------+-------------------+
| *Default* | ``false`` |
+-----------+-------------------+
| *Setter* | set_flip_h(value) |
+-----------+-------------------+
| *Getter* | get_flip_h() |
+-----------+-------------------+
----
.. _class_TileData_property_flip_v:
- :ref:`bool<class_bool>` **flip_v**
+-----------+-------------------+
| *Default* | ``false`` |
+-----------+-------------------+
| *Setter* | set_flip_v(value) |
+-----------+-------------------+
| *Getter* | get_flip_v() |
+-----------+-------------------+
----
.. _class_TileData_property_material:
- :ref:`Material<class_Material>` **material**
+----------+---------------------+
| *Setter* | set_material(value) |
+----------+---------------------+
| *Getter* | get_material() |
+----------+---------------------+
The :ref:`Material<class_Material>` to use for this ``TileData``. This can be a :ref:`CanvasItemMaterial<class_CanvasItemMaterial>` to use the default shader, or a :ref:`ShaderMaterial<class_ShaderMaterial>` to use a custom shader.
----
.. _class_TileData_property_modulate:
- :ref:`Color<class_Color>` **modulate**
+-----------+-----------------------+
| *Default* | ``Color(1, 1, 1, 1)`` |
+-----------+-----------------------+
| *Setter* | set_modulate(value) |
+-----------+-----------------------+
| *Getter* | get_modulate() |
+-----------+-----------------------+
----
.. _class_TileData_property_probability:
- :ref:`float<class_float>` **probability**
+-----------+------------------------+
| *Default* | ``1.0`` |
+-----------+------------------------+
| *Setter* | set_probability(value) |
+-----------+------------------------+
| *Getter* | get_probability() |
+-----------+------------------------+
----
.. _class_TileData_property_terrain:
- :ref:`int<class_int>` **terrain**
+-----------+--------------------+
| *Default* | ``-1`` |
+-----------+--------------------+
| *Setter* | set_terrain(value) |
+-----------+--------------------+
| *Getter* | get_terrain() |
+-----------+--------------------+
----
.. _class_TileData_property_terrain_set:
- :ref:`int<class_int>` **terrain_set**
+-----------+------------------------+
| *Default* | ``-1`` |
+-----------+------------------------+
| *Setter* | set_terrain_set(value) |
+-----------+------------------------+
| *Getter* | get_terrain_set() |
+-----------+------------------------+
----
.. _class_TileData_property_texture_offset:
- :ref:`Vector2i<class_Vector2i>` **texture_offset**
+-----------+---------------------------+
| *Default* | ``Vector2i(0, 0)`` |
+-----------+---------------------------+
| *Setter* | set_texture_offset(value) |
+-----------+---------------------------+
| *Getter* | get_texture_offset() |
+-----------+---------------------------+
----
.. _class_TileData_property_transpose:
- :ref:`bool<class_bool>` **transpose**
+-----------+----------------------+
| *Default* | ``false`` |
+-----------+----------------------+
| *Setter* | set_transpose(value) |
+-----------+----------------------+
| *Getter* | get_transpose() |
+-----------+----------------------+
----
.. _class_TileData_property_y_sort_origin:
- :ref:`int<class_int>` **y_sort_origin**
+-----------+--------------------------+
| *Default* | ``0`` |
+-----------+--------------------------+
| *Setter* | set_y_sort_origin(value) |
+-----------+--------------------------+
| *Getter* | get_y_sort_origin() |
+-----------+--------------------------+
----
.. _class_TileData_property_z_index:
- :ref:`int<class_int>` **z_index**
+-----------+--------------------+
| *Default* | ``0`` |
+-----------+--------------------+
| *Setter* | set_z_index(value) |
+-----------+--------------------+
| *Getter* | get_z_index() |
+-----------+--------------------+
Method Descriptions
-------------------
.. _class_TileData_method_add_collision_polygon:
- void **add_collision_polygon** **(** :ref:`int<class_int>` layer_id **)**
Adds a collision polygon to the tile on the given TileSet physics layer.
----
.. _class_TileData_method_get_collision_polygon_one_way_margin:
- :ref:`float<class_float>` **get_collision_polygon_one_way_margin** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
Returns the one-way margin (for one-way platforms) of the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
----
.. _class_TileData_method_get_collision_polygon_points:
- :ref:`PackedVector2Array<class_PackedVector2Array>` **get_collision_polygon_points** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
Returns the points of the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
----
.. _class_TileData_method_get_collision_polygons_count:
- :ref:`int<class_int>` **get_collision_polygons_count** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns how many polygons the tile has for TileSet physics layer with index ``layer_id``.
----
.. _class_TileData_method_get_constant_angular_velocity:
- :ref:`float<class_float>` **get_constant_angular_velocity** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the constant angular velocity applied to objects colliding with this tile.
----
.. _class_TileData_method_get_constant_linear_velocity:
- :ref:`Vector2<class_Vector2>` **get_constant_linear_velocity** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the constant linear velocity applied to objects colliding with this tile.
----
.. _class_TileData_method_get_custom_data:
- :ref:`Variant<class_Variant>` **get_custom_data** **(** :ref:`String<class_String>` layer_name **)** |const|
Returns the custom data value for custom data layer named ``layer_name``.
----
.. _class_TileData_method_get_custom_data_by_layer_id:
- :ref:`Variant<class_Variant>` **get_custom_data_by_layer_id** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the custom data value for custom data layer with index ``layer_id``.
----
.. _class_TileData_method_get_navigation_polygon:
- :ref:`NavigationPolygon<class_NavigationPolygon>` **get_navigation_polygon** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the navigation polygon of the tile for the TileSet navigation layer with index ``layer_id``.
----
.. _class_TileData_method_get_occluder:
- :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **get_occluder** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the occluder polygon of the tile for the TileSet occlusion layer with index ``layer_id``.
----
.. _class_TileData_method_get_terrain_peering_bit:
- :ref:`int<class_int>` **get_terrain_peering_bit** **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit **)** |const|
Returns the tile's terrain bit for the given ``peering_bit`` direction.
----
.. _class_TileData_method_is_collision_polygon_one_way:
- :ref:`bool<class_bool>` **is_collision_polygon_one_way** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
Returns whether one-way collisions are enabled for the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
----
.. _class_TileData_method_remove_collision_polygon:
- void **remove_collision_polygon** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)**
Removes the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
----
.. _class_TileData_method_set_collision_polygon_one_way:
- void **set_collision_polygon_one_way** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`bool<class_bool>` one_way **)**
Enables/disables one-way collisions on the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
----
.. _class_TileData_method_set_collision_polygon_one_way_margin:
- void **set_collision_polygon_one_way_margin** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`float<class_float>` one_way_margin **)**
Enables/disables one-way collisions on the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
----
.. _class_TileData_method_set_collision_polygon_points:
- void **set_collision_polygon_points** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`PackedVector2Array<class_PackedVector2Array>` polygon **)**
Sets the points of the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
----
.. _class_TileData_method_set_collision_polygons_count:
- void **set_collision_polygons_count** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygons_count **)**
Sets the polygons count for TileSet physics layer with index ``layer_id``.
----
.. _class_TileData_method_set_constant_angular_velocity:
- void **set_constant_angular_velocity** **(** :ref:`int<class_int>` layer_id, :ref:`float<class_float>` velocity **)**
Sets the constant angular velocity. This does not rotate the tile. This angular velocity is applied to objects colliding with this tile.
----
.. _class_TileData_method_set_constant_linear_velocity:
- void **set_constant_linear_velocity** **(** :ref:`int<class_int>` layer_id, :ref:`Vector2<class_Vector2>` velocity **)**
Sets the constant linear velocity. This does not move the tile. This linear velocity is applied to objects colliding with this tile. This is useful to create conveyor belts.
----
.. _class_TileData_method_set_custom_data:
- void **set_custom_data** **(** :ref:`String<class_String>` layer_name, :ref:`Variant<class_Variant>` value **)**
Sets the tile's custom data value for the TileSet custom data layer with name ``layer_name``.
----
.. _class_TileData_method_set_custom_data_by_layer_id:
- void **set_custom_data_by_layer_id** **(** :ref:`int<class_int>` layer_id, :ref:`Variant<class_Variant>` value **)**
Sets the tile's custom data value for the TileSet custom data layer with index ``layer_id``.
----
.. _class_TileData_method_set_navigation_polygon:
- void **set_navigation_polygon** **(** :ref:`int<class_int>` layer_id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)**
Sets the navigation polygon for the TileSet navigation layer with index ``layer_id``.
----
.. _class_TileData_method_set_occluder:
- void **set_occluder** **(** :ref:`int<class_int>` layer_id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` occluder_polygon **)**
Sets the occluder for the TileSet occlusion layer with index ``layer_id``.
----
.. _class_TileData_method_set_terrain_peering_bit:
- void **set_terrain_peering_bit** **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit, :ref:`int<class_int>` terrain **)**
Sets the tile's terrain bit for the given ``peering_bit`` direction.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`