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83 lines
3.6 KiB
ReStructuredText
83 lines
3.6 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the AnimatedTexture.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_AnimatedTexture:
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AnimatedTexture
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===============
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**Inherits:** :ref:`Texture<class_Texture>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Properties
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----------
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+---------------------------+---------------------------------------------+
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| :ref:`float<class_float>` | :ref:`fps<class_AnimatedTexture_fps>` |
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+---------------------------+---------------------------------------------+
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| :ref:`int<class_int>` | :ref:`frames<class_AnimatedTexture_frames>` |
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+---------------------------+---------------------------------------------+
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Methods
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-------
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`get_frame_delay<class_AnimatedTexture_get_frame_delay>` **(** :ref:`int<class_int>` frame **)** const |
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Texture<class_Texture>` | :ref:`get_frame_texture<class_AnimatedTexture_get_frame_texture>` **(** :ref:`int<class_int>` frame **)** const |
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_frame_delay<class_AnimatedTexture_set_frame_delay>` **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)** |
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_frame_texture<class_AnimatedTexture_set_frame_texture>` **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)** |
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+--------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_AnimatedTexture_fps:
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- :ref:`float<class_float>` **fps**
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+----------+----------------+
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| *Setter* | set_fps(value) |
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+----------+----------------+
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| *Getter* | get_fps() |
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+----------+----------------+
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.. _class_AnimatedTexture_frames:
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- :ref:`int<class_int>` **frames**
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+----------+-------------------+
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| *Setter* | set_frames(value) |
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+----------+-------------------+
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| *Getter* | get_frames() |
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+----------+-------------------+
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Method Descriptions
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-------------------
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.. _class_AnimatedTexture_get_frame_delay:
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- :ref:`float<class_float>` **get_frame_delay** **(** :ref:`int<class_int>` frame **)** const
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.. _class_AnimatedTexture_get_frame_texture:
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- :ref:`Texture<class_Texture>` **get_frame_texture** **(** :ref:`int<class_int>` frame **)** const
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.. _class_AnimatedTexture_set_frame_delay:
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- void **set_frame_delay** **(** :ref:`int<class_int>` frame, :ref:`float<class_float>` delay **)**
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.. _class_AnimatedTexture_set_frame_texture:
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- void **set_frame_texture** **(** :ref:`int<class_int>` frame, :ref:`Texture<class_Texture>` texture **)**
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