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godot-docs/classes/class_navigationmeshinstance.rst
2019-07-02 14:03:23 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the NavigationMeshInstance.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_NavigationMeshInstance:
NavigationMeshInstance
======================
**Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
Properties
----------
+---------------------------------------------+---------------------------------------------------------------+------+
| :ref:`bool<class_bool>` | :ref:`enabled<class_NavigationMeshInstance_property_enabled>` | true |
+---------------------------------------------+---------------------------------------------------------------+------+
| :ref:`NavigationMesh<class_NavigationMesh>` | :ref:`navmesh<class_NavigationMeshInstance_property_navmesh>` | null |
+---------------------------------------------+---------------------------------------------------------------+------+
Property Descriptions
---------------------
.. _class_NavigationMeshInstance_property_enabled:
- :ref:`bool<class_bool>` **enabled**
+-----------+--------------------+
| *Default* | true |
+-----------+--------------------+
| *Setter* | set_enabled(value) |
+-----------+--------------------+
| *Getter* | is_enabled() |
+-----------+--------------------+
.. _class_NavigationMeshInstance_property_navmesh:
- :ref:`NavigationMesh<class_NavigationMesh>` **navmesh**
+-----------+----------------------------+
| *Default* | null |
+-----------+----------------------------+
| *Setter* | set_navigation_mesh(value) |
+-----------+----------------------------+
| *Getter* | get_navigation_mesh() |
+-----------+----------------------------+