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118 lines
5.5 KiB
ReStructuredText
118 lines
5.5 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the NetworkedMultiplayerPeer.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_NetworkedMultiplayerPeer:
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NetworkedMultiplayerPeer
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========================
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**Inherits:** :ref:`PacketPeer<class_packetpeer>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Inherited By:** :ref:`NetworkedMultiplayerENet<class_networkedmultiplayerenet>`
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**Category:** Core
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Brief Description
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-----------------
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Member Functions
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----------------
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+--------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_connection_status<class_NetworkedMultiplayerPeer_get_connection_status>` **(** **)** const |
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+--------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_packet_peer<class_NetworkedMultiplayerPeer_get_packet_peer>` **(** **)** const |
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+--------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_unique_id<class_NetworkedMultiplayerPeer_get_unique_id>` **(** **)** const |
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+--------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_refusing_new_connections<class_NetworkedMultiplayerPeer_is_refusing_new_connections>` **(** **)** const |
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+--------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`poll<class_NetworkedMultiplayerPeer_poll>` **(** **)** |
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+--------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_refuse_new_connections<class_NetworkedMultiplayerPeer_set_refuse_new_connections>` **(** :ref:`bool<class_bool>` enable **)** |
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+--------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_target_peer<class_NetworkedMultiplayerPeer_set_target_peer>` **(** :ref:`int<class_int>` id **)** |
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+--------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_transfer_mode<class_NetworkedMultiplayerPeer_set_transfer_mode>` **(** :ref:`int<class_int>` mode **)** |
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+--------------------------+-------------------------------------------------------------------------------------------------------------------------------------------+
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Signals
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-------
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- **connection_failed** **(** **)**
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Emitted when failed to connect to server.
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- **connection_succeeded** **(** **)**
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Emitted when successfully connected to server.
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- **peer_connected** **(** :ref:`int<class_int>` id **)**
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Emitted by the server when a client is connected.
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- **peer_disconnected** **(** :ref:`int<class_int>` id **)**
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Emitted by the server when a client is disconnected.
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- **server_disconnected** **(** **)**
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Emitted by clients when server is disconnected.
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Numeric Constants
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-----------------
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- **TRANSFER_MODE_UNRELIABLE** = **0**
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- **TRANSFER_MODE_UNRELIABLE_ORDERED** = **1**
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- **TRANSFER_MODE_RELIABLE** = **2**
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- **CONNECTION_DISCONNECTED** = **0**
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- **CONNECTION_CONNECTING** = **1**
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- **CONNECTION_CONNECTED** = **2**
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- **TARGET_PEER_BROADCAST** = **0**
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- **TARGET_PEER_SERVER** = **1**
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Member Function Description
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---------------------------
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.. _class_NetworkedMultiplayerPeer_get_connection_status:
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- :ref:`int<class_int>` **get_connection_status** **(** **)** const
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.. _class_NetworkedMultiplayerPeer_get_packet_peer:
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- :ref:`int<class_int>` **get_packet_peer** **(** **)** const
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.. _class_NetworkedMultiplayerPeer_get_unique_id:
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- :ref:`int<class_int>` **get_unique_id** **(** **)** const
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.. _class_NetworkedMultiplayerPeer_is_refusing_new_connections:
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- :ref:`bool<class_bool>` **is_refusing_new_connections** **(** **)** const
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Return whether this :ref:`NetworkedMultiplayerPeer<class_networkedmultiplayerpeer>` is refusing new connections.
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.. _class_NetworkedMultiplayerPeer_poll:
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- void **poll** **(** **)**
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.. _class_NetworkedMultiplayerPeer_set_refuse_new_connections:
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- void **set_refuse_new_connections** **(** :ref:`bool<class_bool>` enable **)**
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If ``endable`` is true, this :ref:`NetworkedMultiplayerPeer<class_networkedmultiplayerpeer>` will refuse new connections.
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.. _class_NetworkedMultiplayerPeer_set_target_peer:
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- void **set_target_peer** **(** :ref:`int<class_int>` id **)**
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.. _class_NetworkedMultiplayerPeer_set_transfer_mode:
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- void **set_transfer_mode** **(** :ref:`int<class_int>` mode **)**
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