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148 lines
7.6 KiB
ReStructuredText
148 lines
7.6 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the BakedLightmapData.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_BakedLightmapData:
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BakedLightmapData
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=================
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Properties
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----------
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+-------------------------------------------+------------------------------------------------------------------------------------+-----------------------------------------------------+
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| :ref:`AABB<class_AABB>` | :ref:`bounds<class_BakedLightmapData_property_bounds>` | ``AABB( 0, 0, 0, 0, 0, 0 )`` |
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+-------------------------------------------+------------------------------------------------------------------------------------+-----------------------------------------------------+
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| :ref:`Transform<class_Transform>` | :ref:`cell_space_transform<class_BakedLightmapData_property_cell_space_transform>` | ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )`` |
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+-------------------------------------------+------------------------------------------------------------------------------------+-----------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`cell_subdiv<class_BakedLightmapData_property_cell_subdiv>` | ``1`` |
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+-------------------------------------------+------------------------------------------------------------------------------------+-----------------------------------------------------+
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| :ref:`float<class_float>` | :ref:`energy<class_BakedLightmapData_property_energy>` | ``1.0`` |
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+-------------------------------------------+------------------------------------------------------------------------------------+-----------------------------------------------------+
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| :ref:`PoolByteArray<class_PoolByteArray>` | :ref:`octree<class_BakedLightmapData_property_octree>` | ``PoolByteArray( )`` |
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+-------------------------------------------+------------------------------------------------------------------------------------+-----------------------------------------------------+
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Methods
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-------
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+---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_user<class_BakedLightmapData_method_add_user>` **(** :ref:`NodePath<class_NodePath>` path, :ref:`Texture<class_Texture>` lightmap, :ref:`int<class_int>` instance **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`clear_users<class_BakedLightmapData_method_clear_users>` **(** **)** |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_user_count<class_BakedLightmapData_method_get_user_count>` **(** **)** const |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`Texture<class_Texture>` | :ref:`get_user_lightmap<class_BakedLightmapData_method_get_user_lightmap>` **(** :ref:`int<class_int>` user_idx **)** const |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`NodePath<class_NodePath>` | :ref:`get_user_path<class_BakedLightmapData_method_get_user_path>` **(** :ref:`int<class_int>` user_idx **)** const |
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+---------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_BakedLightmapData_property_bounds:
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- :ref:`AABB<class_AABB>` **bounds**
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+-----------+------------------------------+
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| *Default* | ``AABB( 0, 0, 0, 0, 0, 0 )`` |
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+-----------+------------------------------+
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| *Setter* | set_bounds(value) |
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+-----------+------------------------------+
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| *Getter* | get_bounds() |
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+-----------+------------------------------+
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----
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.. _class_BakedLightmapData_property_cell_space_transform:
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- :ref:`Transform<class_Transform>` **cell_space_transform**
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+-----------+-----------------------------------------------------+
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| *Default* | ``Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )`` |
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+-----------+-----------------------------------------------------+
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| *Setter* | set_cell_space_transform(value) |
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+-----------+-----------------------------------------------------+
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| *Getter* | get_cell_space_transform() |
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+-----------+-----------------------------------------------------+
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----
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.. _class_BakedLightmapData_property_cell_subdiv:
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- :ref:`int<class_int>` **cell_subdiv**
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+-----------+------------------------+
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| *Default* | ``1`` |
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+-----------+------------------------+
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| *Setter* | set_cell_subdiv(value) |
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+-----------+------------------------+
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| *Getter* | get_cell_subdiv() |
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+-----------+------------------------+
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----
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.. _class_BakedLightmapData_property_energy:
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- :ref:`float<class_float>` **energy**
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+-----------+-------------------+
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| *Default* | ``1.0`` |
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+-----------+-------------------+
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| *Setter* | set_energy(value) |
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+-----------+-------------------+
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| *Getter* | get_energy() |
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+-----------+-------------------+
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----
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.. _class_BakedLightmapData_property_octree:
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- :ref:`PoolByteArray<class_PoolByteArray>` **octree**
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+-----------+-----------------------+
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| *Default* | ``PoolByteArray( )`` |
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+-----------+-----------------------+
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| *Setter* | set_octree(value) |
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+-----------+-----------------------+
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| *Getter* | get_octree() |
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+-----------+-----------------------+
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Method Descriptions
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-------------------
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.. _class_BakedLightmapData_method_add_user:
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- void **add_user** **(** :ref:`NodePath<class_NodePath>` path, :ref:`Texture<class_Texture>` lightmap, :ref:`int<class_int>` instance **)**
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----
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.. _class_BakedLightmapData_method_clear_users:
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- void **clear_users** **(** **)**
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----
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.. _class_BakedLightmapData_method_get_user_count:
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- :ref:`int<class_int>` **get_user_count** **(** **)** const
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----
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.. _class_BakedLightmapData_method_get_user_lightmap:
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- :ref:`Texture<class_Texture>` **get_user_lightmap** **(** :ref:`int<class_int>` user_idx **)** const
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----
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.. _class_BakedLightmapData_method_get_user_path:
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- :ref:`NodePath<class_NodePath>` **get_user_path** **(** :ref:`int<class_int>` user_idx **)** const
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