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21 lines
961 B
ReStructuredText
21 lines
961 B
ReStructuredText
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualShaderNodeCubeMapUniform.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualShaderNodeCubeMapUniform:
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VisualShaderNodeCubeMapUniform
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==============================
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**Inherits:** :ref:`VisualShaderNodeTextureUniform<class_VisualShaderNodeTextureUniform>` **<** :ref:`VisualShaderNodeUniform<class_VisualShaderNodeUniform>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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A :ref:`CubeMap<class_CubeMap>` uniform node to be used within the visual shader graph.
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Description
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-----------
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Translated to ``uniform samplerCube`` in the shader language. The output value can be used as port for :ref:`VisualShaderNodeCubeMap<class_VisualShaderNodeCubeMap>`.
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