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96 lines
5.9 KiB
ReStructuredText
96 lines
5.9 KiB
ReStructuredText
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the LightmapGIData.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_LightmapGIData:
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LightmapGIData
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==============
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**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
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Properties
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----------
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+---------------------------------------------+-------------------------------------------------------------------+
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| :ref:`TextureLayered<class_TextureLayered>` | :ref:`light_texture<class_LightmapGIData_property_light_texture>` |
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+---------------------------------------------+-------------------------------------------------------------------+
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Methods
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-------
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+---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_user<class_LightmapGIData_method_add_user>` **(** :ref:`NodePath<class_NodePath>` path, :ref:`Rect2<class_Rect2>` uv_scale, :ref:`int<class_int>` slice_index, :ref:`int<class_int>` sub_instance **)** |
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+---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`clear_users<class_LightmapGIData_method_clear_users>` **(** **)** |
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+---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`get_user_count<class_LightmapGIData_method_get_user_count>` **(** **)** |const| |
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+---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`NodePath<class_NodePath>` | :ref:`get_user_path<class_LightmapGIData_method_get_user_path>` **(** :ref:`int<class_int>` user_idx **)** |const| |
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+---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`is_using_spherical_harmonics<class_LightmapGIData_method_is_using_spherical_harmonics>` **(** **)** |const| |
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+---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_uses_spherical_harmonics<class_LightmapGIData_method_set_uses_spherical_harmonics>` **(** :ref:`bool<class_bool>` uses_spherical_harmonics **)** |
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+---------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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Property Descriptions
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---------------------
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.. _class_LightmapGIData_property_light_texture:
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- :ref:`TextureLayered<class_TextureLayered>` **light_texture**
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+----------+--------------------------+
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| *Setter* | set_light_texture(value) |
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+----------+--------------------------+
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| *Getter* | get_light_texture() |
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+----------+--------------------------+
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Method Descriptions
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-------------------
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.. _class_LightmapGIData_method_add_user:
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- void **add_user** **(** :ref:`NodePath<class_NodePath>` path, :ref:`Rect2<class_Rect2>` uv_scale, :ref:`int<class_int>` slice_index, :ref:`int<class_int>` sub_instance **)**
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----
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.. _class_LightmapGIData_method_clear_users:
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- void **clear_users** **(** **)**
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----
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.. _class_LightmapGIData_method_get_user_count:
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- :ref:`int<class_int>` **get_user_count** **(** **)** |const|
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----
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.. _class_LightmapGIData_method_get_user_path:
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- :ref:`NodePath<class_NodePath>` **get_user_path** **(** :ref:`int<class_int>` user_idx **)** |const|
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----
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.. _class_LightmapGIData_method_is_using_spherical_harmonics:
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- :ref:`bool<class_bool>` **is_using_spherical_harmonics** **(** **)** |const|
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----
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.. _class_LightmapGIData_method_set_uses_spherical_harmonics:
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- void **set_uses_spherical_harmonics** **(** :ref:`bool<class_bool>` uses_spherical_harmonics **)**
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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