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81890d5120c54daf68c76eca34b11a35b5fbd822
godot-docs/getting_started/scripting/gdscript
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Hugo Locurcio 81890d5120 Mention GDScript escape sequences direclty in GDScript basics
Many C escape sequences aren't valid in GDScript, so it's better to
document them directly in a table.

See https://github.com/godotengine/godot/issues/38716.
2020-07-15 11:43:17 +02:00
..
img
Images: Remove unused images (no 'image::' or 'figure::' reference)
2020-06-05 14:43:20 +02:00
gdscript_advanced.rst
General formating fixes for GDScript scripting pages (#3248)
2020-03-06 20:28:58 +01:00
gdscript_basics.rst
Mention GDScript escape sequences direclty in GDScript basics
2020-07-15 11:43:17 +02:00
gdscript_exports.rst
Update exporting bit flags documentation for Godot 3.1 and later
2020-07-13 11:59:51 +02:00
gdscript_format_string.rst
Fix various spacing and capitalization issues
2020-05-18 09:54:32 +02:00
gdscript_styleguide.rst
Clarify example code for signal
2020-05-25 11:47:16 -07:00
index.rst
Split the GDScript warning system documentation into its own page
2020-05-17 01:01:59 +02:00
static_typing.rst
Images: always use relative 'img/' paths, without './' prefix
2020-06-05 14:38:25 +02:00
warning_system.rst
Images: always use relative 'img/' paths, without './' prefix
2020-06-05 14:38:25 +02:00
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