mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
61 lines
2.2 KiB
ReStructuredText
61 lines
2.2 KiB
ReStructuredText
:github_url: hide
|
|
|
|
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
|
|
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeInput.xml source instead.
|
|
.. The source is found in doc/classes or modules/<name>/doc_classes.
|
|
|
|
.. _class_VisualShaderNodeInput:
|
|
|
|
VisualShaderNodeInput
|
|
=====================
|
|
|
|
**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
|
|
|
|
|
|
|
|
Properties
|
|
----------
|
|
|
|
+-----------------------------+--------------------------------------------------------------------+-----------------+
|
|
| :ref:`Array<class_Array>` | default_input_values | **O:** ``[ ]`` |
|
|
+-----------------------------+--------------------------------------------------------------------+-----------------+
|
|
| :ref:`String<class_String>` | :ref:`input_name<class_VisualShaderNodeInput_property_input_name>` | ``"[None]"`` |
|
|
+-----------------------------+--------------------------------------------------------------------+-----------------+
|
|
|
|
Methods
|
|
-------
|
|
|
|
+-----------------------------+------------------------------------------------------------------------------------------------------+
|
|
| :ref:`String<class_String>` | :ref:`get_input_real_name<class_VisualShaderNodeInput_method_get_input_real_name>` **(** **)** const |
|
|
+-----------------------------+------------------------------------------------------------------------------------------------------+
|
|
|
|
Signals
|
|
-------
|
|
|
|
.. _class_VisualShaderNodeInput_signal_input_type_changed:
|
|
|
|
- **input_type_changed** **(** **)**
|
|
|
|
Property Descriptions
|
|
---------------------
|
|
|
|
.. _class_VisualShaderNodeInput_property_input_name:
|
|
|
|
- :ref:`String<class_String>` **input_name**
|
|
|
|
+-----------+-----------------------+
|
|
| *Default* | ``"[None]"`` |
|
|
+-----------+-----------------------+
|
|
| *Setter* | set_input_name(value) |
|
|
+-----------+-----------------------+
|
|
| *Getter* | get_input_name() |
|
|
+-----------+-----------------------+
|
|
|
|
Method Descriptions
|
|
-------------------
|
|
|
|
.. _class_VisualShaderNodeInput_method_get_input_real_name:
|
|
|
|
- :ref:`String<class_String>` **get_input_real_name** **(** **)** const
|
|
|