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40 lines
1.6 KiB
ReStructuredText
40 lines
1.6 KiB
ReStructuredText
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualShaderNodeColorConstant.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualShaderNodeColorConstant:
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VisualShaderNodeColorConstant
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=============================
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**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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Properties
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----------
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+---------------------------+------------------------------------------------------------------------+-------------------------+
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| :ref:`Color<class_Color>` | :ref:`constant<class_VisualShaderNodeColorConstant_property_constant>` | ``Color( 1, 1, 1, 1 )`` |
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+---------------------------+------------------------------------------------------------------------+-------------------------+
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| :ref:`Array<class_Array>` | default_input_values | **O:** ``[ ]`` |
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+---------------------------+------------------------------------------------------------------------+-------------------------+
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Property Descriptions
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---------------------
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.. _class_VisualShaderNodeColorConstant_property_constant:
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- :ref:`Color<class_Color>` **constant**
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+-----------+-------------------------+
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| *Default* | ``Color( 1, 1, 1, 1 )`` |
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+-----------+-------------------------+
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| *Setter* | set_constant(value) |
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+-----------+-------------------------+
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| *Getter* | get_constant() |
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+-----------+-------------------------+
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