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godot-docs/classes/class_reflectionprobe.rst
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the ReflectionProbe.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_ReflectionProbe:
ReflectionProbe
===============
**Inherits:** :ref:`VisualInstance<class_VisualInstance>` **<** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Captures its surroundings to create reflections.
Description
-----------
Capture its surroundings as a dual parabolid image, and stores versions of it with increasing levels of blur to simulate different material roughnesses.
Tutorials
---------
- :doc:`../tutorials/3d/reflection_probes`
Properties
----------
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`bool<class_bool>` | :ref:`box_projection<class_ReflectionProbe_property_box_projection>` | ``false`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`int<class_int>` | :ref:`cull_mask<class_ReflectionProbe_property_cull_mask>` | ``1048575`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`bool<class_bool>` | :ref:`enable_shadows<class_ReflectionProbe_property_enable_shadows>` | ``false`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`extents<class_ReflectionProbe_property_extents>` | ``Vector3( 1, 1, 1 )`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`float<class_float>` | :ref:`intensity<class_ReflectionProbe_property_intensity>` | ``1.0`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`Color<class_Color>` | :ref:`interior_ambient_color<class_ReflectionProbe_property_interior_ambient_color>` | ``Color( 0, 0, 0, 1 )`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`float<class_float>` | :ref:`interior_ambient_contrib<class_ReflectionProbe_property_interior_ambient_contrib>` | ``0.0`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`float<class_float>` | :ref:`interior_ambient_energy<class_ReflectionProbe_property_interior_ambient_energy>` | ``1.0`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`bool<class_bool>` | :ref:`interior_enable<class_ReflectionProbe_property_interior_enable>` | ``false`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`float<class_float>` | :ref:`max_distance<class_ReflectionProbe_property_max_distance>` | ``0.0`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`origin_offset<class_ReflectionProbe_property_origin_offset>` | ``Vector3( 0, 0, 0 )`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
| :ref:`UpdateMode<enum_ReflectionProbe_UpdateMode>` | :ref:`update_mode<class_ReflectionProbe_property_update_mode>` | ``0`` |
+----------------------------------------------------+------------------------------------------------------------------------------------------+-------------------------+
Enumerations
------------
.. _enum_ReflectionProbe_UpdateMode:
.. _class_ReflectionProbe_constant_UPDATE_ONCE:
.. _class_ReflectionProbe_constant_UPDATE_ALWAYS:
enum **UpdateMode**:
- **UPDATE_ONCE** = **0**
- **UPDATE_ALWAYS** = **1**
Property Descriptions
---------------------
.. _class_ReflectionProbe_property_box_projection:
- :ref:`bool<class_bool>` **box_projection**
+-----------+----------------------------------+
| *Default* | ``false`` |
+-----------+----------------------------------+
| *Setter* | set_enable_box_projection(value) |
+-----------+----------------------------------+
| *Getter* | is_box_projection_enabled() |
+-----------+----------------------------------+
If ``true``, enables box projection. This makes reflections look more correct in rectangle-shaped rooms by offsetting the reflection center depending on the camera's location.
----
.. _class_ReflectionProbe_property_cull_mask:
- :ref:`int<class_int>` **cull_mask**
+-----------+----------------------+
| *Default* | ``1048575`` |
+-----------+----------------------+
| *Setter* | set_cull_mask(value) |
+-----------+----------------------+
| *Getter* | get_cull_mask() |
+-----------+----------------------+
----
.. _class_ReflectionProbe_property_enable_shadows:
- :ref:`bool<class_bool>` **enable_shadows**
+-----------+---------------------------+
| *Default* | ``false`` |
+-----------+---------------------------+
| *Setter* | set_enable_shadows(value) |
+-----------+---------------------------+
| *Getter* | are_shadows_enabled() |
+-----------+---------------------------+
If ``true``, computes shadows in the reflection probe. This makes the reflection probe slower to render; you may want to disable this if using the :ref:`UPDATE_ALWAYS<class_ReflectionProbe_constant_UPDATE_ALWAYS>` :ref:`update_mode<class_ReflectionProbe_property_update_mode>`.
----
.. _class_ReflectionProbe_property_extents:
- :ref:`Vector3<class_Vector3>` **extents**
+-----------+------------------------+
| *Default* | ``Vector3( 1, 1, 1 )`` |
+-----------+------------------------+
| *Setter* | set_extents(value) |
+-----------+------------------------+
| *Getter* | get_extents() |
+-----------+------------------------+
----
.. _class_ReflectionProbe_property_intensity:
- :ref:`float<class_float>` **intensity**
+-----------+----------------------+
| *Default* | ``1.0`` |
+-----------+----------------------+
| *Setter* | set_intensity(value) |
+-----------+----------------------+
| *Getter* | get_intensity() |
+-----------+----------------------+
Defines the reflection intensity.
----
.. _class_ReflectionProbe_property_interior_ambient_color:
- :ref:`Color<class_Color>` **interior_ambient_color**
+-----------+-----------------------------+
| *Default* | ``Color( 0, 0, 0, 1 )`` |
+-----------+-----------------------------+
| *Setter* | set_interior_ambient(value) |
+-----------+-----------------------------+
| *Getter* | get_interior_ambient() |
+-----------+-----------------------------+
----
.. _class_ReflectionProbe_property_interior_ambient_contrib:
- :ref:`float<class_float>` **interior_ambient_contrib**
+-----------+------------------------------------------------+
| *Default* | ``0.0`` |
+-----------+------------------------------------------------+
| *Setter* | set_interior_ambient_probe_contribution(value) |
+-----------+------------------------------------------------+
| *Getter* | get_interior_ambient_probe_contribution() |
+-----------+------------------------------------------------+
----
.. _class_ReflectionProbe_property_interior_ambient_energy:
- :ref:`float<class_float>` **interior_ambient_energy**
+-----------+------------------------------------+
| *Default* | ``1.0`` |
+-----------+------------------------------------+
| *Setter* | set_interior_ambient_energy(value) |
+-----------+------------------------------------+
| *Getter* | get_interior_ambient_energy() |
+-----------+------------------------------------+
----
.. _class_ReflectionProbe_property_interior_enable:
- :ref:`bool<class_bool>` **interior_enable**
+-----------+------------------------+
| *Default* | ``false`` |
+-----------+------------------------+
| *Setter* | set_as_interior(value) |
+-----------+------------------------+
| *Getter* | is_set_as_interior() |
+-----------+------------------------+
----
.. _class_ReflectionProbe_property_max_distance:
- :ref:`float<class_float>` **max_distance**
+-----------+-------------------------+
| *Default* | ``0.0`` |
+-----------+-------------------------+
| *Setter* | set_max_distance(value) |
+-----------+-------------------------+
| *Getter* | get_max_distance() |
+-----------+-------------------------+
----
.. _class_ReflectionProbe_property_origin_offset:
- :ref:`Vector3<class_Vector3>` **origin_offset**
+-----------+--------------------------+
| *Default* | ``Vector3( 0, 0, 0 )`` |
+-----------+--------------------------+
| *Setter* | set_origin_offset(value) |
+-----------+--------------------------+
| *Getter* | get_origin_offset() |
+-----------+--------------------------+
----
.. _class_ReflectionProbe_property_update_mode:
- :ref:`UpdateMode<enum_ReflectionProbe_UpdateMode>` **update_mode**
+-----------+------------------------+
| *Default* | ``0`` |
+-----------+------------------------+
| *Setter* | set_update_mode(value) |
+-----------+------------------------+
| *Getter* | get_update_mode() |
+-----------+------------------------+