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73919fe092f84a5caef83513d5908e312d69ac5d
godot-docs/tutorials/shading
History
Beuc 77f13f16a5 Normalize texture coordinates in [0,1] to avoid seam mark (#3936)
2020-08-28 11:51:43 +02:00
..
files
Add intro to shaders video series (with Bastiaan Olij)
2018-08-04 14:26:45 +09:00
img
Replace images and move text for visual shader page
2019-12-09 22:20:42 -05:00
shading_reference
Clarify what UV means in CanvasItem shaders (#3933)
2020-08-26 23:02:00 +02:00
your_first_shader
Normalize texture coordinates in [0,1] to avoid seam mark (#3936)
2020-08-28 11:51:43 +02:00
advanced_postprocessing.rst
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
godot_shader_language_style_guide.rst
Fix numbering in the ordering section of Shader language style guide
2020-05-21 14:38:01 +02:00
index.rst
Add a style guide for the Godot shader language
2020-04-11 21:01:28 +02:00
intro_to_shaders_water_workshop.rst
Tweak intro_to_shaders_water_workshop
2019-01-11 16:34:21 +02:00
migrating_to_godot_shader_language.rst
Remove references for the now removed "Constants" section in the shader migration page
2020-07-01 11:43:59 -03:00
screen-reading_shaders.rst
Update screen reading shader doc with 3D info
2020-06-20 12:57:37 -07:00
shader_materials.rst
Remove trailing whitespace and irregular whitespace
2020-05-17 00:26:19 +02:00
visual_shaders.rst
Replace images and move text for visual shader page
2019-12-09 22:20:42 -05:00
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