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godot-docs/classes/class_visualshadernodeparticlemeshemitter.rst
2025-06-07 03:33:02 +00:00

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.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/VisualShaderNodeParticleMeshEmitter.xml.
.. _class_VisualShaderNodeParticleMeshEmitter:
VisualShaderNodeParticleMeshEmitter
===================================
**Inherits:** :ref:`VisualShaderNodeParticleEmitter<class_VisualShaderNodeParticleEmitter>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A visual shader node that makes particles emitted in a shape defined by a :ref:`Mesh<class_Mesh>`.
.. rst-class:: classref-introduction-group
Description
-----------
:ref:`VisualShaderNodeParticleEmitter<class_VisualShaderNodeParticleEmitter>` that makes the particles emitted in a shape of the assigned :ref:`mesh<class_VisualShaderNodeParticleMeshEmitter_property_mesh>`. It will emit from the mesh's surfaces, either all or only the specified one.
.. rst-class:: classref-reftable-group
Properties
----------
.. table::
:widths: auto
+-------------------------+----------------------------------------------------------------------------------------------+----------+
| :ref:`Mesh<class_Mesh>` | :ref:`mesh<class_VisualShaderNodeParticleMeshEmitter_property_mesh>` | |
+-------------------------+----------------------------------------------------------------------------------------------+----------+
| :ref:`int<class_int>` | :ref:`surface_index<class_VisualShaderNodeParticleMeshEmitter_property_surface_index>` | ``0`` |
+-------------------------+----------------------------------------------------------------------------------------------+----------+
| :ref:`bool<class_bool>` | :ref:`use_all_surfaces<class_VisualShaderNodeParticleMeshEmitter_property_use_all_surfaces>` | ``true`` |
+-------------------------+----------------------------------------------------------------------------------------------+----------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_VisualShaderNodeParticleMeshEmitter_property_mesh:
.. rst-class:: classref-property
:ref:`Mesh<class_Mesh>` **mesh** :ref:`🔗<class_VisualShaderNodeParticleMeshEmitter_property_mesh>`
.. rst-class:: classref-property-setget
- |void| **set_mesh**\ (\ value\: :ref:`Mesh<class_Mesh>`\ )
- :ref:`Mesh<class_Mesh>` **get_mesh**\ (\ )
The :ref:`Mesh<class_Mesh>` that defines emission shape.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeParticleMeshEmitter_property_surface_index:
.. rst-class:: classref-property
:ref:`int<class_int>` **surface_index** = ``0`` :ref:`🔗<class_VisualShaderNodeParticleMeshEmitter_property_surface_index>`
.. rst-class:: classref-property-setget
- |void| **set_surface_index**\ (\ value\: :ref:`int<class_int>`\ )
- :ref:`int<class_int>` **get_surface_index**\ (\ )
Index of the surface that emits particles. :ref:`use_all_surfaces<class_VisualShaderNodeParticleMeshEmitter_property_use_all_surfaces>` must be ``false`` for this to take effect.
.. rst-class:: classref-item-separator
----
.. _class_VisualShaderNodeParticleMeshEmitter_property_use_all_surfaces:
.. rst-class:: classref-property
:ref:`bool<class_bool>` **use_all_surfaces** = ``true`` :ref:`🔗<class_VisualShaderNodeParticleMeshEmitter_property_use_all_surfaces>`
.. rst-class:: classref-property-setget
- |void| **set_use_all_surfaces**\ (\ value\: :ref:`bool<class_bool>`\ )
- :ref:`bool<class_bool>` **is_use_all_surfaces**\ (\ )
If ``true``, the particles will emit from all surfaces of the mesh.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |required| replace:: :abbr:`required (This method is required to be overridden when extending its base class.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
.. |void| replace:: :abbr:`void (No return value.)`