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64 lines
1.5 KiB
ReStructuredText
64 lines
1.5 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualShaderNodeVectorOp.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualShaderNodeVectorOp:
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VisualShaderNodeVectorOp
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========================
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**Inherits:** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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-----------------
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Properties
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----------
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+---------------------------------------------------------+----------------------------------------------------------+
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| :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` | :ref:`operator<class_VisualShaderNodeVectorOp_operator>` |
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+---------------------------------------------------------+----------------------------------------------------------+
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Enumerations
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------------
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.. _enum_VisualShaderNodeVectorOp_Operator:
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enum **Operator**:
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- **OP_ADD** = **0**
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- **OP_SUB** = **1**
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- **OP_MUL** = **2**
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- **OP_DIV** = **3**
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- **OP_MOD** = **4**
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- **OP_POW** = **5**
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- **OP_MAX** = **6**
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- **OP_MIN** = **7**
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- **OP_CROSS** = **8**
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Property Descriptions
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---------------------
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.. _class_VisualShaderNodeVectorOp_operator:
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- :ref:`Operator<enum_VisualShaderNodeVectorOp_Operator>` **operator**
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+----------+---------------------+
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| *Setter* | set_operator(value) |
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+----------+---------------------+
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| *Getter* | get_operator() |
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+----------+---------------------+
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