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669c163135407825d8e4bdab22b0709b1000b2cb
godot-docs/tutorials/assets_pipeline
History
Hugo Locurcio bc44909ffe Add workaround for using the same texture in both 2D and 3D
2021-07-27 16:32:27 +02:00
..
escn_exporter
Clarify that GDScript is not based on Python
2020-11-19 14:57:12 +01:00
img
Move assets section to a new assets pipeline section
2020-11-04 12:37:30 -06:00
import_process.rst
Draft: Remove "simple", "simply", "easy", and "just" from the docs (#4496)
2021-07-11 14:38:53 +02:00
importing_audio_samples.rst
Update audio stream and audio import pages, document MP3 support (#4606)
2021-01-31 01:34:37 +01:00
importing_images.rst
Add workaround for using the same texture in both 2D and 3D
2021-07-27 16:32:27 +02:00
importing_scenes.rst
Add notes about Blender backface culling when exporting to glTF
2021-07-19 08:22:15 +02:00
importing_translations.rst
Revised first paragraph to add more personality
2021-03-04 06:22:08 -06:00
index.rst
Move assets section to a new assets pipeline section
2020-11-04 12:37:30 -06:00
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