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ReStructuredText
34 lines
968 B
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the AudioEffectPitchShift.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_AudioEffectPitchShift:
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AudioEffectPitchShift
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=====================
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**Inherits:** :ref:`AudioEffect<class_audioeffect>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Adds a Pitch shift audio effect to an Audio bus.
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Raises or lowers the pitch of original sound.
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Member Variables
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----------------
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.. _class_AudioEffectPitchShift_pitch_scale:
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- :ref:`float<class_float>` **pitch_scale** - Pitch value. Can range from 0 (-1 octave) to 16 (+16 octaves).
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Description
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-----------
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Allows modulation of pitch independently of tempo. All frequencies can be increased/decreased with minimal effect on transients.
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