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78 lines
3.1 KiB
ReStructuredText
78 lines
3.1 KiB
ReStructuredText
:github_url: hide
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.. DO NOT EDIT THIS FILE!!!
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.. Generated automatically from Godot engine sources.
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.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
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.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/MultiMeshInstance3D.xml.
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.. _class_MultiMeshInstance3D:
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MultiMeshInstance3D
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===================
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**Inherits:** :ref:`GeometryInstance3D<class_GeometryInstance3D>` **<** :ref:`VisualInstance3D<class_VisualInstance3D>` **<** :ref:`Node3D<class_Node3D>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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Node that instances a :ref:`MultiMesh<class_MultiMesh>`.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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**MultiMeshInstance3D** is a specialized node to instance :ref:`GeometryInstance3D<class_GeometryInstance3D>`\ s based on a :ref:`MultiMesh<class_MultiMesh>` resource.
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This is useful to optimize the rendering of a high number of instances of a given mesh (for example trees in a forest or grass strands).
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.. rst-class:: classref-introduction-group
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Tutorials
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---------
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- :doc:`Using MultiMeshInstance <../tutorials/3d/using_multi_mesh_instance>`
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- :doc:`Optimization using MultiMeshes <../tutorials/performance/using_multimesh>`
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- :doc:`Animating thousands of fish with MultiMeshInstance <../tutorials/performance/vertex_animation/animating_thousands_of_fish>`
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.. rst-class:: classref-reftable-group
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Properties
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----------
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.. table::
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:widths: auto
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+-----------------------------------+----------------------------------------------------------------+
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| :ref:`MultiMesh<class_MultiMesh>` | :ref:`multimesh<class_MultiMeshInstance3D_property_multimesh>` |
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+-----------------------------------+----------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Property Descriptions
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---------------------
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.. _class_MultiMeshInstance3D_property_multimesh:
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.. rst-class:: classref-property
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:ref:`MultiMesh<class_MultiMesh>` **multimesh**
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.. rst-class:: classref-property-setget
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- void **set_multimesh** **(** :ref:`MultiMesh<class_MultiMesh>` value **)**
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- :ref:`MultiMesh<class_MultiMesh>` **get_multimesh** **(** **)**
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The :ref:`MultiMesh<class_MultiMesh>` resource that will be used and shared among all instances of the **MultiMeshInstance3D**.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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.. |bitfield| replace:: :abbr:`BitField (This value is an integer composed as a bitmask of the following flags.)`
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