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godot-docs/classes/class_visualscriptreturn.rst
2022-02-01 16:35:13 +01:00

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptReturn.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptReturn:
VisualScriptReturn
==================
**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Exits a function and returns an optional value.
Description
-----------
Ends the execution of a function and returns control to the calling function. Optionally, it can return a :ref:`Variant<class_Variant>` value.
\ **Input Ports:**\
- Sequence
- Data (variant): ``result`` (optional)
\ **Output Ports:**\
none
Properties
----------
+-----------------------------------------------------+-------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`return_enabled<class_VisualScriptReturn_property_return_enabled>` | ``false`` |
+-----------------------------------------------------+-------------------------------------------------------------------------+-----------+
| :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` | :ref:`return_type<class_VisualScriptReturn_property_return_type>` | ``0`` |
+-----------------------------------------------------+-------------------------------------------------------------------------+-----------+
Property Descriptions
---------------------
.. _class_VisualScriptReturn_property_return_enabled:
- :ref:`bool<class_bool>` **return_enabled**
+-----------+--------------------------------+
| *Default* | ``false`` |
+-----------+--------------------------------+
| *Setter* | set_enable_return_value(value) |
+-----------+--------------------------------+
| *Getter* | is_return_value_enabled() |
+-----------+--------------------------------+
If ``true``, the ``return`` input port is available.
----
.. _class_VisualScriptReturn_property_return_type:
- :ref:`Variant.Type<enum_@GlobalScope_Variant.Type>` **return_type**
+-----------+------------------------+
| *Default* | ``0`` |
+-----------+------------------------+
| *Setter* | set_return_type(value) |
+-----------+------------------------+
| *Getter* | get_return_type() |
+-----------+------------------------+
The return value's data type.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`