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73 lines
3.5 KiB
ReStructuredText
73 lines
3.5 KiB
ReStructuredText
:github_url: hide
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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the ConfirmationDialog.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_ConfirmationDialog:
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ConfirmationDialog
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==================
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**Inherits:** :ref:`AcceptDialog<class_AcceptDialog>` **<** :ref:`Window<class_Window>` **<** :ref:`Viewport<class_Viewport>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`EditorCommandPalette<class_EditorCommandPalette>`, :ref:`EditorFileDialog<class_EditorFileDialog>`, :ref:`FileDialog<class_FileDialog>`, :ref:`ScriptCreateDialog<class_ScriptCreateDialog>`
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Dialog for confirmation of actions.
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Description
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-----------
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Dialog for confirmation of actions. This dialog inherits from :ref:`AcceptDialog<class_AcceptDialog>`, but has by default an OK and Cancel button (in host OS order).
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To get cancel action, you can use:
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.. tabs::
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.. code-tab:: gdscript
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get_cancel().connect("pressed", self, "cancelled")
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.. code-tab:: csharp
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GetCancel().Connect("pressed", this, nameof(Cancelled));
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Properties
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----------
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+---------------------------------+----------+---------------------------------------------------------------------------------+
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| :ref:`Vector2i<class_Vector2i>` | min_size | ``Vector2i(200, 70)`` (overrides :ref:`Window<class_Window_property_min_size>`) |
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+---------------------------------+----------+---------------------------------------------------------------------------------+
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| :ref:`Vector2i<class_Vector2i>` | size | ``Vector2i(200, 100)`` (overrides :ref:`Window<class_Window_property_size>`) |
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+---------------------------------+----------+---------------------------------------------------------------------------------+
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| :ref:`String<class_String>` | title | ``"Please Confirm..."`` (overrides :ref:`Window<class_Window_property_title>`) |
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+---------------------------------+----------+---------------------------------------------------------------------------------+
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Methods
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-------
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+-----------------------------+-----------------------------------------------------------------------------------------+
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| :ref:`Button<class_Button>` | :ref:`get_cancel_button<class_ConfirmationDialog_method_get_cancel_button>` **(** **)** |
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+-----------------------------+-----------------------------------------------------------------------------------------+
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Method Descriptions
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-------------------
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.. _class_ConfirmationDialog_method_get_cancel_button:
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- :ref:`Button<class_Button>` **get_cancel_button** **(** **)**
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Returns the cancel button.
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\ **Warning:** This is a required internal node, removing and freeing it may cause a crash. If you wish to hide it or any of its children, use their :ref:`CanvasItem.visible<class_CanvasItem_property_visible>` property.
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.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
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.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
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.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
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.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
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.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
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.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`
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