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godot-docs/classes/class_richtexteffect.rst
2022-02-01 16:35:13 +01:00

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the RichTextEffect.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_RichTextEffect:
RichTextEffect
==============
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
A custom effect for use with :ref:`RichTextLabel<class_RichTextLabel>`.
Description
-----------
A custom effect for use with :ref:`RichTextLabel<class_RichTextLabel>`.
\ **Note:** For a ``RichTextEffect`` to be usable, a BBCode tag must be defined as a member variable called ``bbcode`` in the script.
.. tabs::
.. code-tab:: gdscript
# The RichTextEffect will be usable like this: `[example]Some text[/example]`
var bbcode = "example"
.. code-tab:: csharp
// The RichTextEffect will be usable like this: `[example]Some text[/example]`
public string bbcode = "example";
\ **Note:** As soon as a :ref:`RichTextLabel<class_RichTextLabel>` contains at least one ``RichTextEffect``, it will continuously process the effect unless the project is paused. This may impact battery life negatively.
Tutorials
---------
- :doc:`BBCode in RichTextLabel <../tutorials/ui/bbcode_in_richtextlabel>`
- `RichTextEffect test project (third-party) <https://github.com/Eoin-ONeill-Yokai/Godot-Rich-Text-Effect-Test-Project>`__
Methods
-------
+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`_process_custom_fx<class_RichTextEffect_method__process_custom_fx>` **(** :ref:`CharFXTransform<class_CharFXTransform>` char_fx **)** |virtual| |const| |
+-------------------------+---------------------------------------------------------------------------------------------------------------------------------------------------------------+
Method Descriptions
-------------------
.. _class_RichTextEffect_method__process_custom_fx:
- :ref:`bool<class_bool>` **_process_custom_fx** **(** :ref:`CharFXTransform<class_CharFXTransform>` char_fx **)** |virtual| |const|
Override this method to modify properties in ``char_fx``. The method must return ``true`` if the character could be transformed successfully. If the method returns ``false``, it will skip transformation to avoid displaying broken text.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`