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godot-docs/tutorials/plugins
Mark Wilson 872e5ff840 Fix C# issues in inspector-plugin tutorial (#7223)
* Fixed C# EditorInspectorPlugin _CanHandle parameter type

Updated Inspector Plugin tutorial to reflect that C#'s
EditorInspectorPlugin::_CanHandle() takes a GodotObject, not a
Variant.

* Eliminated horizontal scroll in C# for inspector-plugin tutorial

Put a line-break and indentation to avoid horizontal scrolling in
the displayed code.

* Fixed _ParseProperty() method signature and undeclared variable

Changed example code for EditorInspectorPlugin::_ParseProperty():
* Fixed method signature
* Use new enum type of parameter for comparison instead of int.
* Use "name" parameter as property-identifying argument to
AddPropertyEditor() instead of undeclared variable

* Fixed override method name in EditorProperty example

Updated example to use virtual method _UpdateProperty() instead of
non-virtual method UpdateProperty().
2023-04-26 18:50:51 +02:00
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2020-10-08 17:36:52 -06:00