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* Fixed C# EditorInspectorPlugin _CanHandle parameter type Updated Inspector Plugin tutorial to reflect that C#'s EditorInspectorPlugin::_CanHandle() takes a GodotObject, not a Variant. * Eliminated horizontal scroll in C# for inspector-plugin tutorial Put a line-break and indentation to avoid horizontal scrolling in the displayed code. * Fixed _ParseProperty() method signature and undeclared variable Changed example code for EditorInspectorPlugin::_ParseProperty(): * Fixed method signature * Use new enum type of parameter for comparison instead of int. * Use "name" parameter as property-identifying argument to AddPropertyEditor() instead of undeclared variable * Fixed override method name in EditorProperty example Updated example to use virtual method _UpdateProperty() instead of non-virtual method UpdateProperty().