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godot-docs/classes/class_remotetransform2d.rst
Rémi Verschelde 1b5e8c18fd classref: Order everything alphabetically
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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_RemoteTransform2D:
RemoteTransform2D
=================
**Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Member Functions
----------------
+----------------------------------+--------------------------------------------------------------------------------------------------------------------+
| :ref:`NodePath<class_nodepath>` | :ref:`get_remote_node<class_RemoteTransform2D_get_remote_node>` **(** **)** const |
+----------------------------------+--------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_remote_node<class_RemoteTransform2D_set_remote_node>` **(** :ref:`NodePath<class_nodepath>` path **)** |
+----------------------------------+--------------------------------------------------------------------------------------------------------------------+
Member Function Description
---------------------------
.. _class_RemoteTransform2D_get_remote_node:
- :ref:`NodePath<class_nodepath>` **get_remote_node** **(** **)** const
.. _class_RemoteTransform2D_set_remote_node:
- void **set_remote_node** **(** :ref:`NodePath<class_nodepath>` path **)**