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godot-docs/classes/class_color.rst
2018-12-27 11:16:05 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the Color.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_Color:
Color
=====
**Category:** Built-In Types
Brief Description
-----------------
Color in RGBA format with some support for ARGB format.
Properties
----------
+---------------------------+---------------------------+
| :ref:`float<class_float>` | :ref:`a<class_Color_a>` |
+---------------------------+---------------------------+
| :ref:`int<class_int>` | :ref:`a8<class_Color_a8>` |
+---------------------------+---------------------------+
| :ref:`float<class_float>` | :ref:`b<class_Color_b>` |
+---------------------------+---------------------------+
| :ref:`int<class_int>` | :ref:`b8<class_Color_b8>` |
+---------------------------+---------------------------+
| :ref:`float<class_float>` | :ref:`g<class_Color_g>` |
+---------------------------+---------------------------+
| :ref:`int<class_int>` | :ref:`g8<class_Color_g8>` |
+---------------------------+---------------------------+
| :ref:`float<class_float>` | :ref:`h<class_Color_h>` |
+---------------------------+---------------------------+
| :ref:`float<class_float>` | :ref:`r<class_Color_r>` |
+---------------------------+---------------------------+
| :ref:`int<class_int>` | :ref:`r8<class_Color_r8>` |
+---------------------------+---------------------------+
| :ref:`float<class_float>` | :ref:`s<class_Color_s>` |
+---------------------------+---------------------------+
| :ref:`float<class_float>` | :ref:`v<class_Color_v>` |
+---------------------------+---------------------------+
Methods
-------
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_Color>` **(** :ref:`String<class_String>` from **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_Color>` **(** :ref:`int<class_int>` from **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_Color>` **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`Color<class_Color_Color>` **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b, :ref:`float<class_float>` a **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`blend<class_Color_blend>` **(** :ref:`Color<class_Color>` over **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`contrasted<class_Color_contrasted>` **(** **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`darkened<class_Color_darkened>` **(** :ref:`float<class_float>` amount **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`from_hsv<class_Color_from_hsv>` **(** :ref:`float<class_float>` h, :ref:`float<class_float>` s, :ref:`float<class_float>` v, :ref:`float<class_float>` a=1 **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`gray<class_Color_gray>` **(** **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`inverted<class_Color_inverted>` **(** **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`lightened<class_Color_lightened>` **(** :ref:`float<class_float>` amount **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`linear_interpolate<class_Color_linear_interpolate>` **(** :ref:`Color<class_Color>` b, :ref:`float<class_float>` t **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_abgr32<class_Color_to_abgr32>` **(** **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_abgr64<class_Color_to_abgr64>` **(** **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_argb32<class_Color_to_argb32>` **(** **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_argb64<class_Color_to_argb64>` **(** **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_String>` | :ref:`to_html<class_Color_to_html>` **(** :ref:`bool<class_bool>` with_alpha=True **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_rgba32<class_Color_to_rgba32>` **(** **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`to_rgba64<class_Color_to_rgba64>` **(** **)** |
+------------------------------+------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
Constants
---------
- **gray** = **Color( 0.75, 0.75, 0.75, 1 )**
- **aliceblue** = **Color( 0.94, 0.97, 1, 1 )**
- **antiquewhite** = **Color( 0.98, 0.92, 0.84, 1 )**
- **aqua** = **Color( 0, 1, 1, 1 )**
- **aquamarine** = **Color( 0.5, 1, 0.83, 1 )**
- **azure** = **Color( 0.94, 1, 1, 1 )**
- **beige** = **Color( 0.96, 0.96, 0.86, 1 )**
- **bisque** = **Color( 1, 0.89, 0.77, 1 )**
- **black** = **Color( 0, 0, 0, 1 )**
- **blanchedalmond** = **Color( 1, 0.92, 0.8, 1 )**
- **blue** = **Color( 0, 0, 1, 1 )**
- **blueviolet** = **Color( 0.54, 0.17, 0.89, 1 )**
- **brown** = **Color( 0.65, 0.16, 0.16, 1 )**
- **burlywood** = **Color( 0.87, 0.72, 0.53, 1 )**
- **cadetblue** = **Color( 0.37, 0.62, 0.63, 1 )**
- **chartreuse** = **Color( 0.5, 1, 0, 1 )**
- **chocolate** = **Color( 0.82, 0.41, 0.12, 1 )**
- **coral** = **Color( 1, 0.5, 0.31, 1 )**
- **cornflower** = **Color( 0.39, 0.58, 0.93, 1 )**
- **cornsilk** = **Color( 1, 0.97, 0.86, 1 )**
- **crimson** = **Color( 0.86, 0.08, 0.24, 1 )**
- **cyan** = **Color( 0, 1, 1, 1 )**
- **darkblue** = **Color( 0, 0, 0.55, 1 )**
- **darkcyan** = **Color( 0, 0.55, 0.55, 1 )**
- **darkgoldenrod** = **Color( 0.72, 0.53, 0.04, 1 )**
- **darkgray** = **Color( 0.66, 0.66, 0.66, 1 )**
- **darkgreen** = **Color( 0, 0.39, 0, 1 )**
- **darkkhaki** = **Color( 0.74, 0.72, 0.42, 1 )**
- **darkmagenta** = **Color( 0.55, 0, 0.55, 1 )**
- **darkolivegreen** = **Color( 0.33, 0.42, 0.18, 1 )**
- **darkorange** = **Color( 1, 0.55, 0, 1 )**
- **darkorchid** = **Color( 0.6, 0.2, 0.8, 1 )**
- **darkred** = **Color( 0.55, 0, 0, 1 )**
- **darksalmon** = **Color( 0.91, 0.59, 0.48, 1 )**
- **darkseagreen** = **Color( 0.56, 0.74, 0.56, 1 )**
- **darkslateblue** = **Color( 0.28, 0.24, 0.55, 1 )**
- **darkslategray** = **Color( 0.18, 0.31, 0.31, 1 )**
- **darkturquoise** = **Color( 0, 0.81, 0.82, 1 )**
- **darkviolet** = **Color( 0.58, 0, 0.83, 1 )**
- **deeppink** = **Color( 1, 0.08, 0.58, 1 )**
- **deepskyblue** = **Color( 0, 0.75, 1, 1 )**
- **dimgray** = **Color( 0.41, 0.41, 0.41, 1 )**
- **dodgerblue** = **Color( 0.12, 0.56, 1, 1 )**
- **firebrick** = **Color( 0.7, 0.13, 0.13, 1 )**
- **floralwhite** = **Color( 1, 0.98, 0.94, 1 )**
- **forestgreen** = **Color( 0.13, 0.55, 0.13, 1 )**
- **fuchsia** = **Color( 1, 0, 1, 1 )**
- **gainsboro** = **Color( 0.86, 0.86, 0.86, 1 )**
- **ghostwhite** = **Color( 0.97, 0.97, 1, 1 )**
- **gold** = **Color( 1, 0.84, 0, 1 )**
- **goldenrod** = **Color( 0.85, 0.65, 0.13, 1 )**
- **green** = **Color( 0, 1, 0, 1 )**
- **greenyellow** = **Color( 0.68, 1, 0.18, 1 )**
- **honeydew** = **Color( 0.94, 1, 0.94, 1 )**
- **hotpink** = **Color( 1, 0.41, 0.71, 1 )**
- **indianred** = **Color( 0.8, 0.36, 0.36, 1 )**
- **indigo** = **Color( 0.29, 0, 0.51, 1 )**
- **ivory** = **Color( 1, 1, 0.94, 1 )**
- **khaki** = **Color( 0.94, 0.9, 0.55, 1 )**
- **lavender** = **Color( 0.9, 0.9, 0.98, 1 )**
- **lavenderblush** = **Color( 1, 0.94, 0.96, 1 )**
- **lawngreen** = **Color( 0.49, 0.99, 0, 1 )**
- **lemonchiffon** = **Color( 1, 0.98, 0.8, 1 )**
- **lightblue** = **Color( 0.68, 0.85, 0.9, 1 )**
- **lightcoral** = **Color( 0.94, 0.5, 0.5, 1 )**
- **lightcyan** = **Color( 0.88, 1, 1, 1 )**
- **lightgoldenrod** = **Color( 0.98, 0.98, 0.82, 1 )**
- **lightgray** = **Color( 0.83, 0.83, 0.83, 1 )**
- **lightgreen** = **Color( 0.56, 0.93, 0.56, 1 )**
- **lightpink** = **Color( 1, 0.71, 0.76, 1 )**
- **lightsalmon** = **Color( 1, 0.63, 0.48, 1 )**
- **lightseagreen** = **Color( 0.13, 0.7, 0.67, 1 )**
- **lightskyblue** = **Color( 0.53, 0.81, 0.98, 1 )**
- **lightslategray** = **Color( 0.47, 0.53, 0.6, 1 )**
- **lightsteelblue** = **Color( 0.69, 0.77, 0.87, 1 )**
- **lightyellow** = **Color( 1, 1, 0.88, 1 )**
- **lime** = **Color( 0, 1, 0, 1 )**
- **limegreen** = **Color( 0.2, 0.8, 0.2, 1 )**
- **linen** = **Color( 0.98, 0.94, 0.9, 1 )**
- **magenta** = **Color( 1, 0, 1, 1 )**
- **maroon** = **Color( 0.69, 0.19, 0.38, 1 )**
- **mediumaquamarine** = **Color( 0.4, 0.8, 0.67, 1 )**
- **mediumblue** = **Color( 0, 0, 0.8, 1 )**
- **mediumorchid** = **Color( 0.73, 0.33, 0.83, 1 )**
- **mediumpurple** = **Color( 0.58, 0.44, 0.86, 1 )**
- **mediumseagreen** = **Color( 0.24, 0.7, 0.44, 1 )**
- **mediumslateblue** = **Color( 0.48, 0.41, 0.93, 1 )**
- **mediumspringgreen** = **Color( 0, 0.98, 0.6, 1 )**
- **mediumturquoise** = **Color( 0.28, 0.82, 0.8, 1 )**
- **mediumvioletred** = **Color( 0.78, 0.08, 0.52, 1 )**
- **midnightblue** = **Color( 0.1, 0.1, 0.44, 1 )**
- **mintcream** = **Color( 0.96, 1, 0.98, 1 )**
- **mistyrose** = **Color( 1, 0.89, 0.88, 1 )**
- **moccasin** = **Color( 1, 0.89, 0.71, 1 )**
- **navajowhite** = **Color( 1, 0.87, 0.68, 1 )**
- **navyblue** = **Color( 0, 0, 0.5, 1 )**
- **oldlace** = **Color( 0.99, 0.96, 0.9, 1 )**
- **olive** = **Color( 0.5, 0.5, 0, 1 )**
- **olivedrab** = **Color( 0.42, 0.56, 0.14, 1 )**
- **orange** = **Color( 1, 0.65, 0, 1 )**
- **orangered** = **Color( 1, 0.27, 0, 1 )**
- **orchid** = **Color( 0.85, 0.44, 0.84, 1 )**
- **palegoldenrod** = **Color( 0.93, 0.91, 0.67, 1 )**
- **palegreen** = **Color( 0.6, 0.98, 0.6, 1 )**
- **paleturquoise** = **Color( 0.69, 0.93, 0.93, 1 )**
- **palevioletred** = **Color( 0.86, 0.44, 0.58, 1 )**
- **papayawhip** = **Color( 1, 0.94, 0.84, 1 )**
- **peachpuff** = **Color( 1, 0.85, 0.73, 1 )**
- **peru** = **Color( 0.8, 0.52, 0.25, 1 )**
- **pink** = **Color( 1, 0.75, 0.8, 1 )**
- **plum** = **Color( 0.87, 0.63, 0.87, 1 )**
- **powderblue** = **Color( 0.69, 0.88, 0.9, 1 )**
- **purple** = **Color( 0.63, 0.13, 0.94, 1 )**
- **rebeccapurple** = **Color( 0.4, 0.2, 0.6, 1 )**
- **red** = **Color( 1, 0, 0, 1 )**
- **rosybrown** = **Color( 0.74, 0.56, 0.56, 1 )**
- **royalblue** = **Color( 0.25, 0.41, 0.88, 1 )**
- **saddlebrown** = **Color( 0.55, 0.27, 0.07, 1 )**
- **salmon** = **Color( 0.98, 0.5, 0.45, 1 )**
- **sandybrown** = **Color( 0.96, 0.64, 0.38, 1 )**
- **seagreen** = **Color( 0.18, 0.55, 0.34, 1 )**
- **seashell** = **Color( 1, 0.96, 0.93, 1 )**
- **sienna** = **Color( 0.63, 0.32, 0.18, 1 )**
- **silver** = **Color( 0.75, 0.75, 0.75, 1 )**
- **skyblue** = **Color( 0.53, 0.81, 0.92, 1 )**
- **slateblue** = **Color( 0.42, 0.35, 0.8, 1 )**
- **slategray** = **Color( 0.44, 0.5, 0.56, 1 )**
- **snow** = **Color( 1, 0.98, 0.98, 1 )**
- **springgreen** = **Color( 0, 1, 0.5, 1 )**
- **steelblue** = **Color( 0.27, 0.51, 0.71, 1 )**
- **tan** = **Color( 0.82, 0.71, 0.55, 1 )**
- **teal** = **Color( 0, 0.5, 0.5, 1 )**
- **thistle** = **Color( 0.85, 0.75, 0.85, 1 )**
- **tomato** = **Color( 1, 0.39, 0.28, 1 )**
- **turquoise** = **Color( 0.25, 0.88, 0.82, 1 )**
- **violet** = **Color( 0.93, 0.51, 0.93, 1 )**
- **webgray** = **Color( 0.5, 0.5, 0.5, 1 )**
- **webgreen** = **Color( 0, 0.5, 0, 1 )**
- **webmaroon** = **Color( 0.5, 0, 0, 1 )**
- **webpurple** = **Color( 0.5, 0, 0.5, 1 )**
- **wheat** = **Color( 0.96, 0.87, 0.7, 1 )**
- **white** = **Color( 1, 1, 1, 1 )**
- **whitesmoke** = **Color( 0.96, 0.96, 0.96, 1 )**
- **yellow** = **Color( 1, 1, 0, 1 )**
- **yellowgreen** = **Color( 0.6, 0.8, 0.2, 1 )**
Description
-----------
A color is represented by red, green, and blue ``(r, g, b)`` components. Additionally, ``a`` represents the alpha component, often used for transparency. Values are in floating point and usually range from 0 to 1. Some properties (such as :ref:`CanvasItem.modulate<class_CanvasItem_modulate>`) may accept values > 1.
You can also create a color from standardized color names by using :ref:`@GDScript.ColorN<class_@GDScript_ColorN>`.
Property Descriptions
---------------------
.. _class_Color_a:
- :ref:`float<class_float>` **a**
Alpha value (range 0 to 1).
.. _class_Color_a8:
- :ref:`int<class_int>` **a8**
Alpha value (range 0 to 255).
.. _class_Color_b:
- :ref:`float<class_float>` **b**
Blue value (range 0 to 1).
.. _class_Color_b8:
- :ref:`int<class_int>` **b8**
Blue value (range 0 to 255).
.. _class_Color_g:
- :ref:`float<class_float>` **g**
Green value (range 0 to 1).
.. _class_Color_g8:
- :ref:`int<class_int>` **g8**
Green value (range 0 to 255).
.. _class_Color_h:
- :ref:`float<class_float>` **h**
HSV hue value (range 0 to 1).
.. _class_Color_r:
- :ref:`float<class_float>` **r**
Red value (range 0 to 1).
.. _class_Color_r8:
- :ref:`int<class_int>` **r8**
Red value (range 0 to 255).
.. _class_Color_s:
- :ref:`float<class_float>` **s**
HSV saturation value (range 0 to 1).
.. _class_Color_v:
- :ref:`float<class_float>` **v**
HSV value (range 0 to 1).
Method Descriptions
-------------------
.. _class_Color_Color:
- :ref:`Color<class_Color>` **Color** **(** :ref:`String<class_String>` from **)**
Constructs a color from an HTML hexadecimal color string in ARGB or RGB format. See also :ref:`@GDScript.ColorN<class_@GDScript_ColorN>`.
::
# Each of the following creates the same color RGBA(178, 217, 10, 255)
var c1 = Color("#ffb2d90a") # ARGB format with '#'
var c2 = Color("ffb2d90a") # ARGB format
var c3 = Color("#b2d90a") # RGB format with '#'
var c4 = Color("b2d90a") # RGB format
.. _class_Color_Color:
- :ref:`Color<class_Color>` **Color** **(** :ref:`int<class_int>` from **)**
Constructs a color from a 32-bit integer (each byte represents a component of the RGBA profile).
::
var c = Color(274) # Equivalent to RGBA(0, 0, 1, 18)
.. _class_Color_Color:
- :ref:`Color<class_Color>` **Color** **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b **)**
Constructs a color from an RGB profile using values between 0 and 1. Alpha will always be 1.
::
var c = Color(0.2, 1.0, 0.7) # Equivalent to RGBA(51, 255, 178, 255)
.. _class_Color_Color:
- :ref:`Color<class_Color>` **Color** **(** :ref:`float<class_float>` r, :ref:`float<class_float>` g, :ref:`float<class_float>` b, :ref:`float<class_float>` a **)**
Constructs a color from an RGBA profile using values between 0 and 1.
::
var c = Color(0.2, 1.0, 0.7, 0.8) # Equivalent to RGBA(51, 255, 178, 204)
.. _class_Color_blend:
- :ref:`Color<class_Color>` **blend** **(** :ref:`Color<class_Color>` over **)**
Returns a new color resulting from blending this color over another. If the color is opaque, the result is also opaque. The second color may have a range of alpha values.
::
var bg = Color(0.0, 1.0, 0.0, 0.5) # Green with alpha of 50%
var fg = Color(1.0, 0.0, 0.0, 0.5) # Red with alpha of 50%
var blended_color = bg.blend(fg) # Brown with alpha of 75%
.. _class_Color_contrasted:
- :ref:`Color<class_Color>` **contrasted** **(** **)**
Returns the most contrasting color.
::
var c = Color(0.3, 0.4, 0.9)
var contrasted_color = c.contrasted() # Equivalent to RGBA(204, 229, 102, 255)
.. _class_Color_darkened:
- :ref:`Color<class_Color>` **darkened** **(** :ref:`float<class_float>` amount **)**
Returns a new color resulting from making this color darker by the specified percentage (ratio from 0 to 1).
::
var green = Color(0.0, 1.0, 0.0)
var darkgreen = green.darkened(0.2) # 20% darker than regular green
.. _class_Color_from_hsv:
- :ref:`Color<class_Color>` **from_hsv** **(** :ref:`float<class_float>` h, :ref:`float<class_float>` s, :ref:`float<class_float>` v, :ref:`float<class_float>` a=1 **)**
Constructs a color from an HSV profile. ``h``, ``s``, and ``v`` are values between 0 and 1.
::
var c = Color.from_hsv(0.58, 0.5, 0.79, 0.8) # Equivalent to HSV(210, 50, 79, 0.8) or Color8(100, 151, 201, 0.8)
.. _class_Color_gray:
- :ref:`float<class_float>` **gray** **(** **)**
Returns the color's grayscale representation.
The gray value is calculated as ``(r + g + b) / 3``.
::
var c = Color(0.2, 0.45, 0.82)
var gray = c.gray() # a value of 0.466667
.. _class_Color_inverted:
- :ref:`Color<class_Color>` **inverted** **(** **)**
Returns the inverted color ``(1 - r, 1 - g, 1 - b, 1 - a)``.
::
var c = Color(0.3, 0.4, 0.9)
var inverted_color = c.inverted() # a color of an RGBA(178, 153, 26, 255)
.. _class_Color_lightened:
- :ref:`Color<class_Color>` **lightened** **(** :ref:`float<class_float>` amount **)**
Returns a new color resulting from making this color lighter by the specified percentage (ratio from 0 to 1).
::
var green = Color(0.0, 1.0, 0.0)
var lightgreen = green.lightened(0.2) # 20% lighter than regular green
.. _class_Color_linear_interpolate:
- :ref:`Color<class_Color>` **linear_interpolate** **(** :ref:`Color<class_Color>` b, :ref:`float<class_float>` t **)**
Returns the linear interpolation with another color. The interpolation factor ``t`` is between 0 and 1.
::
var c1 = Color(1.0, 0.0, 0.0)
var c2 = Color(0.0, 1.0, 0.0)
var li_c = c1.linear_interpolate(c2, 0.5) # a color of an RGBA(128, 128, 0, 255)
.. _class_Color_to_abgr32:
- :ref:`int<class_int>` **to_abgr32** **(** **)**
Returns the color's 32-bit integer in ABGR format (each byte represents a component of the ABGR profile). ABGR is the reversed version of the default format.
::
var c = Color(1, 0.5, 0.2)
print(c.to_abgr32()) # Prints 4281565439
.. _class_Color_to_abgr64:
- :ref:`int<class_int>` **to_abgr64** **(** **)**
Returns the color's 64-bit integer in ABGR format (each word represents a component of the ABGR profile). ABGR is the reversed version of the default format.
::
var c = Color(1, 0.5, 0.2)
print(c.to_abgr64()) # Prints -225178692812801
.. _class_Color_to_argb32:
- :ref:`int<class_int>` **to_argb32** **(** **)**
Returns the color's 32-bit integer in ARGB format (each byte represents a component of the ARGB profile). ARGB is more compatible with DirectX.
::
var c = Color(1, 0.5, 0.2)
print(c.to_argb32()) # Prints 4294934323
.. _class_Color_to_argb64:
- :ref:`int<class_int>` **to_argb64** **(** **)**
Returns the color's 64-bit integer in ARGB format (each word represents a component of the ARGB profile). ARGB is more compatible with DirectX.
::
var c = Color(1, 0.5, 0.2)
print(c.to_argb64()) # Prints -2147470541
.. _class_Color_to_html:
- :ref:`String<class_String>` **to_html** **(** :ref:`bool<class_bool>` with_alpha=True **)**
Returns the color's HTML hexadecimal color string in ARGB format (ex: ``ff34f822``).
Setting ``with_alpha`` to ``false`` excludes alpha from the hexadecimal string.
::
var c = Color(1, 1, 1, 0.5)
var s1 = c.to_html() # Results "7fffffff"
var s2 = c.to_html(false) # Results 'ffffff'
.. _class_Color_to_rgba32:
- :ref:`int<class_int>` **to_rgba32** **(** **)**
Returns the color's 32-bit integer in RGBA format (each byte represents a component of the RGBA profile). RGBA is Godot's default format.
::
var c = Color(1, 0.5, 0.2)
print(c.to_rgba32()) # Prints 4286526463
.. _class_Color_to_rgba64:
- :ref:`int<class_int>` **to_rgba64** **(** **)**
Returns the color's 64-bit integer in RGBA format (each word represents a component of the RGBA profile). RGBA is Godot's default format.
::
var c = Color(1, 0.5, 0.2)
print(c.to_rgba64()) # Prints -140736629309441