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godot-docs/classes/class_visualscriptvariableget.rst
2017-10-21 13:55:57 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualScriptVariableGet.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualScriptVariableGet:
VisualScriptVariableGet
=======================
**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Gets a variable's value.
Member Functions
----------------
+------------------------------+----------------------------------------------------------------------------------------------------------------+
| :ref:`String<class_string>` | :ref:`get_variable<class_VisualScriptVariableGet_get_variable>` **(** **)** const |
+------------------------------+----------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_variable<class_VisualScriptVariableGet_set_variable>` **(** :ref:`String<class_string>` name **)** |
+------------------------------+----------------------------------------------------------------------------------------------------------------+
Member Variables
----------------
.. _class_VisualScriptVariableGet_var_name:
- :ref:`String<class_string>` **var_name** - The variable's name.
Description
-----------
Returns a variable's value. "Var Name" must be supplied, with an optional type.
**Input Ports:**
none
**Output Ports:**
- Data (variant): ``value``
Member Function Description
---------------------------
.. _class_VisualScriptVariableGet_get_variable:
- :ref:`String<class_string>` **get_variable** **(** **)** const
.. _class_VisualScriptVariableGet_set_variable:
- void **set_variable** **(** :ref:`String<class_string>` name **)**