mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-03 05:48:42 +03:00
147 lines
9.4 KiB
ReStructuredText
147 lines
9.4 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
|
|
.. DO NOT EDIT THIS FILE, but the MeshLibrary.xml source instead.
|
|
.. The source is found in doc/classes or modules/<name>/doc_classes.
|
|
|
|
.. _class_MeshLibrary:
|
|
|
|
MeshLibrary
|
|
===========
|
|
|
|
**Inherits:** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
|
|
|
|
**Category:** Core
|
|
|
|
Brief Description
|
|
-----------------
|
|
|
|
Library of meshes.
|
|
|
|
Member Functions
|
|
----------------
|
|
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`clear<class_MeshLibrary_clear>` **(** **)** |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`create_item<class_MeshLibrary_create_item>` **(** :ref:`int<class_int>` id **)** |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`int<class_int>` | :ref:`find_item_by_name<class_MeshLibrary_find_item_by_name>` **(** :ref:`String<class_string>` name **)** const |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`PoolIntArray<class_poolintarray>` | :ref:`get_item_list<class_MeshLibrary_get_item_list>` **(** **)** const |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`Mesh<class_mesh>` | :ref:`get_item_mesh<class_MeshLibrary_get_item_mesh>` **(** :ref:`int<class_int>` id **)** const |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`String<class_string>` | :ref:`get_item_name<class_MeshLibrary_get_item_name>` **(** :ref:`int<class_int>` id **)** const |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`NavigationMesh<class_navigationmesh>` | :ref:`get_item_navmesh<class_MeshLibrary_get_item_navmesh>` **(** :ref:`int<class_int>` id **)** const |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`Texture<class_texture>` | :ref:`get_item_preview<class_MeshLibrary_get_item_preview>` **(** :ref:`int<class_int>` id **)** const |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`Array<class_array>` | :ref:`get_item_shapes<class_MeshLibrary_get_item_shapes>` **(** :ref:`int<class_int>` id **)** const |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| :ref:`int<class_int>` | :ref:`get_last_unused_item_id<class_MeshLibrary_get_last_unused_item_id>` **(** **)** const |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`remove_item<class_MeshLibrary_remove_item>` **(** :ref:`int<class_int>` id **)** |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`set_item_mesh<class_MeshLibrary_set_item_mesh>` **(** :ref:`int<class_int>` id, :ref:`Mesh<class_mesh>` mesh **)** |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`set_item_name<class_MeshLibrary_set_item_name>` **(** :ref:`int<class_int>` id, :ref:`String<class_string>` name **)** |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`set_item_navmesh<class_MeshLibrary_set_item_navmesh>` **(** :ref:`int<class_int>` id, :ref:`NavigationMesh<class_navigationmesh>` navmesh **)** |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`set_item_preview<class_MeshLibrary_set_item_preview>` **(** :ref:`int<class_int>` id, :ref:`Texture<class_texture>` texture **)** |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
| void | :ref:`set_item_shapes<class_MeshLibrary_set_item_shapes>` **(** :ref:`int<class_int>` id, :ref:`Array<class_array>` shapes **)** |
|
|
+----------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------+
|
|
|
|
Description
|
|
-----------
|
|
|
|
Library of meshes. Contains a list of :ref:`Mesh<class_mesh>` resources, each with name and ID. Useful for GridMap or painting Terrain.
|
|
|
|
Member Function Description
|
|
---------------------------
|
|
|
|
.. _class_MeshLibrary_clear:
|
|
|
|
- void **clear** **(** **)**
|
|
|
|
Clear the library.
|
|
|
|
.. _class_MeshLibrary_create_item:
|
|
|
|
- void **create_item** **(** :ref:`int<class_int>` id **)**
|
|
|
|
Create a new item in the library, supplied an id.
|
|
|
|
.. _class_MeshLibrary_find_item_by_name:
|
|
|
|
- :ref:`int<class_int>` **find_item_by_name** **(** :ref:`String<class_string>` name **)** const
|
|
|
|
.. _class_MeshLibrary_get_item_list:
|
|
|
|
- :ref:`PoolIntArray<class_poolintarray>` **get_item_list** **(** **)** const
|
|
|
|
Return the list of items.
|
|
|
|
.. _class_MeshLibrary_get_item_mesh:
|
|
|
|
- :ref:`Mesh<class_mesh>` **get_item_mesh** **(** :ref:`int<class_int>` id **)** const
|
|
|
|
Return the mesh of the item.
|
|
|
|
.. _class_MeshLibrary_get_item_name:
|
|
|
|
- :ref:`String<class_string>` **get_item_name** **(** :ref:`int<class_int>` id **)** const
|
|
|
|
Return the name of the item.
|
|
|
|
.. _class_MeshLibrary_get_item_navmesh:
|
|
|
|
- :ref:`NavigationMesh<class_navigationmesh>` **get_item_navmesh** **(** :ref:`int<class_int>` id **)** const
|
|
|
|
.. _class_MeshLibrary_get_item_preview:
|
|
|
|
- :ref:`Texture<class_texture>` **get_item_preview** **(** :ref:`int<class_int>` id **)** const
|
|
|
|
.. _class_MeshLibrary_get_item_shapes:
|
|
|
|
- :ref:`Array<class_array>` **get_item_shapes** **(** :ref:`int<class_int>` id **)** const
|
|
|
|
.. _class_MeshLibrary_get_last_unused_item_id:
|
|
|
|
- :ref:`int<class_int>` **get_last_unused_item_id** **(** **)** const
|
|
|
|
Get an unused id for a new item.
|
|
|
|
.. _class_MeshLibrary_remove_item:
|
|
|
|
- void **remove_item** **(** :ref:`int<class_int>` id **)**
|
|
|
|
Remove the item.
|
|
|
|
.. _class_MeshLibrary_set_item_mesh:
|
|
|
|
- void **set_item_mesh** **(** :ref:`int<class_int>` id, :ref:`Mesh<class_mesh>` mesh **)**
|
|
|
|
Set the mesh of the item.
|
|
|
|
.. _class_MeshLibrary_set_item_name:
|
|
|
|
- void **set_item_name** **(** :ref:`int<class_int>` id, :ref:`String<class_string>` name **)**
|
|
|
|
Set the name of the item.
|
|
|
|
.. _class_MeshLibrary_set_item_navmesh:
|
|
|
|
- void **set_item_navmesh** **(** :ref:`int<class_int>` id, :ref:`NavigationMesh<class_navigationmesh>` navmesh **)**
|
|
|
|
.. _class_MeshLibrary_set_item_preview:
|
|
|
|
- void **set_item_preview** **(** :ref:`int<class_int>` id, :ref:`Texture<class_texture>` texture **)**
|
|
|
|
.. _class_MeshLibrary_set_item_shapes:
|
|
|
|
- void **set_item_shapes** **(** :ref:`int<class_int>` id, :ref:`Array<class_array>` shapes **)**
|
|
|
|
|