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44 lines
1.3 KiB
ReStructuredText
44 lines
1.3 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the CapsuleMesh.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_CapsuleMesh:
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CapsuleMesh
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===========
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**Inherits:** :ref:`PrimitiveMesh<class_primitivemesh>` **<** :ref:`Mesh<class_mesh>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Class representing a capsule-shaped :ref:`PrimitiveMesh<class_primitivemesh>`.
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Member Variables
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----------------
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.. _class_CapsuleMesh_mid_height:
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- :ref:`float<class_float>` **mid_height** - Height of the capsule mesh from the center point. Defaults to 1.0.
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.. _class_CapsuleMesh_radial_segments:
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- :ref:`int<class_int>` **radial_segments** - Number of radial segments on the capsule mesh. Defaults to 64.
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.. _class_CapsuleMesh_radius:
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- :ref:`float<class_float>` **radius** - Radius of the capsule mesh. Defaults to 1.0.
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.. _class_CapsuleMesh_rings:
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- :ref:`int<class_int>` **rings** - Number of rings along the height of the capsule. Defaults to 8.
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Description
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-----------
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Class representing a capsule-shaped :ref:`PrimitiveMesh<class_primitivemesh>`.
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