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godot-docs/classes/class_funcref.rst
2016-11-19 14:33:37 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_FuncRef:
FuncRef
=======
**Inherits:** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Reference to a function in an object.
Member Functions
----------------
+--------------------------------+----------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_variant>` | :ref:`call_func<class_FuncRef_call_func>` **(** **)** vararg |
+--------------------------------+----------------------------------------------------------------------------------------------------+
| void | :ref:`set_function<class_FuncRef_set_function>` **(** :ref:`String<class_string>` name **)** |
+--------------------------------+----------------------------------------------------------------------------------------------------+
| void | :ref:`set_instance<class_FuncRef_set_instance>` **(** :ref:`Object<class_object>` instance **)** |
+--------------------------------+----------------------------------------------------------------------------------------------------+
Description
-----------
In GDScript, functions are not *first-class objects*. This means it is impossible to store them directly as variables, return them from another function, or pass them as arguments.
However, by creating a :ref:`FuncRef<class_funcref>` using the :ref:`@GDScript.funcref<class_@GDScript_funcref>` function, a reference to a function in a given object can be created, passed around and called.
Member Function Description
---------------------------
.. _class_FuncRef_call_func:
- :ref:`Variant<class_variant>` **call_func** **(** **)** vararg
.. _class_FuncRef_set_function:
- void **set_function** **(** :ref:`String<class_string>` name **)**
Set the name of the function to call on the object, without parentheses or any parameters.
.. _class_FuncRef_set_instance:
- void **set_instance** **(** :ref:`Object<class_object>` instance **)**
Set the object on which to call the referenced function. This object must be of a type actually inheriting from :ref:`Object<class_object>`, not a built-in type such as :ref:`int<class_int>`, :ref:`Vector2<class_vector2>` or :ref:`Dictionary<class_dictionary>`.