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godot-docs/classes/class_ysort.rst
Rémi Verschelde 782dd64a19 classref: Use code markup for default values/overrides
Sync with godotengine/godot#35357.
Fixes #3071.
2020-01-20 12:41:39 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the YSort.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_YSort:
YSort
=====
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
Sort all child nodes based on their Y positions.
Description
-----------
Sort all child nodes based on their Y positions. The child node must inherit from :ref:`CanvasItem<class_CanvasItem>` for it to be sorted. Nodes that have a higher Y position will be drawn later, so they will appear on top of nodes that have a lower Y position.
Nesting of YSort nodes is possible. Children YSort nodes will be sorted in the same space as the parent YSort, allowing to better organize a scene or divide it in multiple ones, yet keep the unique sorting.
Properties
----------
+-------------------------+--------------------------------------------------------+----------+
| :ref:`bool<class_bool>` | :ref:`sort_enabled<class_YSort_property_sort_enabled>` | ``true`` |
+-------------------------+--------------------------------------------------------+----------+
Property Descriptions
---------------------
.. _class_YSort_property_sort_enabled:
- :ref:`bool<class_bool>` **sort_enabled**
+-----------+-------------------------+
| *Default* | ``true`` |
+-----------+-------------------------+
| *Setter* | set_sort_enabled(value) |
+-----------+-------------------------+
| *Getter* | is_sort_enabled() |
+-----------+-------------------------+
If ``true``, child nodes are sorted, otherwise sorting is disabled.