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60 lines
1.6 KiB
ReStructuredText
60 lines
1.6 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the PinJoint.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_PinJoint:
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PinJoint
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========
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**Inherits:** :ref:`Joint<class_joint>` **<** :ref:`Spatial<class_spatial>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Pin Joint for 3D Shapes.
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Member Variables
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----------------
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.. _class_PinJoint_params/bias:
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- :ref:`float<class_float>` **params/bias** - The force with which the pinned objects stay in positional relation to each other.
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The higher, the stronger.
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.. _class_PinJoint_params/damping:
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- :ref:`float<class_float>` **params/damping** - The force with which the pinned objects stay in velocity relation to each other.
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The higher, the stronger.
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.. _class_PinJoint_params/impulse_clamp:
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- :ref:`float<class_float>` **params/impulse_clamp** - If above 0, this value is the maximum value for an impulse that this Joint produces.
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Enums
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-----
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.. _enum_PinJoint_Param:
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enum **Param**
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- **PARAM_BIAS** = **0** --- The force with which the pinned objects stay in positional relation to each other.
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The higher, the stronger.
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- **PARAM_DAMPING** = **1** --- The force with which the pinned objects stay in velocity relation to each other.
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The higher, the stronger.
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- **PARAM_IMPULSE_CLAMP** = **2** --- If above 0, this value is the maximum value for an impulse that this Joint produces.
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Description
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-----------
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Pin Joint for 3D Rigid Bodies. It pins 2 bodies (rigid or static) together.
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