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godot-docs/classes/class_animationnodesync.rst
2022-11-17 21:03:53 +01:00

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.. DO NOT EDIT THIS FILE!!!
.. Generated automatically from Godot engine sources.
.. Generator: https://github.com/godotengine/godot/tree/master/doc/tools/make_rst.py.
.. XML source: https://github.com/godotengine/godot/tree/master/doc/classes/AnimationNodeSync.xml.
.. _class_AnimationNodeSync:
AnimationNodeSync
=================
**Inherits:** :ref:`AnimationNode<class_AnimationNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`AnimationNodeAdd2<class_AnimationNodeAdd2>`, :ref:`AnimationNodeAdd3<class_AnimationNodeAdd3>`, :ref:`AnimationNodeBlend2<class_AnimationNodeBlend2>`, :ref:`AnimationNodeBlend3<class_AnimationNodeBlend3>`, :ref:`AnimationNodeOneShot<class_AnimationNodeOneShot>`, :ref:`AnimationNodeTransition<class_AnimationNodeTransition>`
.. container:: contribute
There is currently no description for this class. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
Properties
----------
+-------------------------+----------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`sync<class_AnimationNodeSync_property_sync>` | ``false`` |
+-------------------------+----------------------------------------------------+-----------+
Property Descriptions
---------------------
.. _class_AnimationNodeSync_property_sync:
- :ref:`bool<class_bool>` **sync**
+-----------+---------------------+
| *Default* | ``false`` |
+-----------+---------------------+
| *Setter* | set_use_sync(value) |
+-----------+---------------------+
| *Getter* | is_using_sync() |
+-----------+---------------------+
If ``false``, the blended animations' frame are stopped when the blend value is ``0``.
If ``true``, forcing the blended animations to advance frame.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`