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338c19ca9d8a45185cca2bbd37bb12cfd8cffd5b
godot-docs/tutorials/3d/global_illumination
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Hugo Locurcio 338c19ca9d Document converting CSG nodes to MeshInstance3D and related lightmapping workflow (#10229)
* Document converting CSG nodes to MeshInstance3D and related lightmapping workflow

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Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
2024-11-17 11:15:16 +01:00
..
img
Update images for lightmap page
2024-02-10 11:17:24 -05:00
faking_global_illumination.rst
Improve naming and organization of some manual articles
2023-02-26 22:50:18 +01:00
index.rst
Add support for user-provided comments with Giscus
2024-01-11 17:51:53 +01:00
introduction_to_global_illumination.rst
Change all usages of "run-time" to "runtime"
2024-11-06 23:36:58 -08:00
reflection_probes.rst
Add links to project setting mentions
2024-11-05 11:55:14 -08:00
using_lightmap_gi.rst
Document converting CSG nodes to MeshInstance3D and related lightmapping workflow (#10229)
2024-11-17 11:15:16 +01:00
using_sdfgi.rst
Document SDFGI sharp reflections only working on opaque materials
2023-03-24 21:08:25 +01:00
using_voxel_gi.rst
Change all usages of "run-time" to "runtime"
2024-11-06 23:36:58 -08:00
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