Logo
Explore Help
Sign In
godotengine/godot-docs
1
0
Fork 0
You've already forked godot-docs
mirror of https://github.com/godotengine/godot-docs.git synced 2026-01-01 21:48:57 +03:00
Code Issues Packages Projects Releases Wiki Activity
Files
30ed5e804324ce281faca0aedfbcf38da16a5dbe
godot-docs/tutorials/inputs
History
Hugo Locurcio 2b609587e8 Clarify deadzone difference for Input.get_vector() in Controllers (#4651)
See
https://github.com/godotengine/godot-docs/pull/4620#discussion_r575847917.

(cherry picked from commit c6fedd287e)
2021-06-02 13:24:34 +02:00
..
img
Add input examples tutorial
2019-04-02 22:16:41 -07:00
controllers_gamepads_joysticks.rst
Clarify deadzone difference for Input.get_vector() in Controllers (#4651)
2021-06-02 13:24:34 +02:00
custom_mouse_cursor.rst
Apply general code formatting to some pages in the tutorial section
2020-07-08 23:02:14 -03:00
index.rst
Add a page about gamepad/controller support in Godot (#4620)
2021-06-02 13:24:17 +02:00
input_examples.rst
Fix another code sample using unsupported C# syntax in Input examples
2021-05-19 23:12:58 +02:00
inputevent.rst
Rename documentation pages that have the same name as classref pages
2021-06-02 13:17:00 +02:00
mouse_and_input_coordinates.rst
Apply general code formatting to some pages in the tutorial section
2020-07-08 23:02:14 -03:00
Powered by Gitea Version: 1.24.4 Page: 184ms Template: 13ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API