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godot-docs/classes/class_ysort.rst
2017-04-07 22:11:07 +02:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
.. _class_YSort:
YSort
=====
**Inherits:** :ref:`Node2D<class_node2d>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
**Category:** Core
Brief Description
-----------------
Sort all child nodes based on their Y positions.
Member Functions
----------------
+--------------------------+-----------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_sort_enabled<class_YSort_is_sort_enabled>` **(** **)** const |
+--------------------------+-----------------------------------------------------------------------------------------------------+
| void | :ref:`set_sort_enabled<class_YSort_set_sort_enabled>` **(** :ref:`bool<class_bool>` enabled **)** |
+--------------------------+-----------------------------------------------------------------------------------------------------+
Member Variables
----------------
- :ref:`bool<class_bool>` **sort_enabled**
Description
-----------
Sort all child nodes based on their Y positions. The child node must inherit from :ref:`CanvasItem<class_canvasitem>` for it to be sorted. Nodes that have a higher Y position will be drawn later, so they will appear on top of nodes that have a lower Y position.
Member Function Description
---------------------------
.. _class_YSort_is_sort_enabled:
- :ref:`bool<class_bool>` **is_sort_enabled** **(** **)** const
Returns true if the children nodes are being sorted.
.. _class_YSort_set_sort_enabled:
- void **set_sort_enabled** **(** :ref:`bool<class_bool>` enabled **)**
Set whether the children nodes are sorted or not. (default true)