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70 lines
2.4 KiB
ReStructuredText
70 lines
2.4 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the doc/base/classes.xml source instead.
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.. _class_SegmentShape2D:
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SegmentShape2D
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==============
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**Inherits:** :ref:`Shape2D<class_shape2d>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Segment Shape for 2D Collision Detection.
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Member Functions
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----------------
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+--------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_vector2>` | :ref:`get_a<class_SegmentShape2D_get_a>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------+
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| :ref:`Vector2<class_vector2>` | :ref:`get_b<class_SegmentShape2D_get_b>` **(** **)** const |
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+--------------------------------+----------------------------------------------------------------------------------------+
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| void | :ref:`set_a<class_SegmentShape2D_set_a>` **(** :ref:`Vector2<class_vector2>` a **)** |
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+--------------------------------+----------------------------------------------------------------------------------------+
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| void | :ref:`set_b<class_SegmentShape2D_set_b>` **(** :ref:`Vector2<class_vector2>` b **)** |
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+--------------------------------+----------------------------------------------------------------------------------------+
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Member Variables
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----------------
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- :ref:`Vector2<class_vector2>` **a**
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- :ref:`Vector2<class_vector2>` **b**
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Description
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-----------
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Segment Shape for 2D Collision Detection, consists of two points, 'a' and 'b'.
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Member Function Description
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---------------------------
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.. _class_SegmentShape2D_get_a:
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- :ref:`Vector2<class_vector2>` **get_a** **(** **)** const
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Return the first point's position.
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.. _class_SegmentShape2D_get_b:
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- :ref:`Vector2<class_vector2>` **get_b** **(** **)** const
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Return the second point's position.
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.. _class_SegmentShape2D_set_a:
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- void **set_a** **(** :ref:`Vector2<class_vector2>` a **)**
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Set the first point's position.
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.. _class_SegmentShape2D_set_b:
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- void **set_b** **(** :ref:`Vector2<class_vector2>` b **)**
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Set the second point's position.
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