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32 lines
1.3 KiB
ReStructuredText
32 lines
1.3 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the GridContainer.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_GridContainer:
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GridContainer
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=============
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**Inherits:** :ref:`Container<class_container>` **<** :ref:`Control<class_control>` **<** :ref:`CanvasItem<class_canvasitem>` **<** :ref:`Node<class_node>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Grid container used to arrange elements in a grid like layout.
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Member Variables
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----------------
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.. _class_GridContainer_columns:
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- :ref:`int<class_int>` **columns** - The number of columns in the ``GridContainer``. If modified, ``GridContainer`` reorders its children to accommodate the new layout.
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Description
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-----------
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Grid container will arrange its children in a grid like structure, the grid columns are specified using the :ref:`set_columns<class_GridContainer_set_columns>` method and the number of rows will be equal to the number of children in the container divided by the number of columns, for example: if the container has 5 children, and 2 columns, there will be 3 rows in the container. Notice that grid layout will preserve the columns and rows for every size of the container.
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