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godot-docs/classes/class_inputeventfromwindow.rst
2021-11-15 12:28:38 +01:00

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.. Generated automatically by doc/tools/make_rst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the InputEventFromWindow.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_InputEventFromWindow:
InputEventFromWindow
====================
**Inherits:** :ref:`InputEvent<class_InputEvent>` **<** :ref:`Resource<class_Resource>` **<** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`InputEventScreenDrag<class_InputEventScreenDrag>`, :ref:`InputEventScreenTouch<class_InputEventScreenTouch>`, :ref:`InputEventWithModifiers<class_InputEventWithModifiers>`
Properties
----------
+-----------------------+-----------------------------------------------------------------+-------+
| :ref:`int<class_int>` | :ref:`window_id<class_InputEventFromWindow_property_window_id>` | ``0`` |
+-----------------------+-----------------------------------------------------------------+-------+
Property Descriptions
---------------------
.. _class_InputEventFromWindow_property_window_id:
- :ref:`int<class_int>` **window_id**
+-----------+----------------------+
| *Default* | ``0`` |
+-----------+----------------------+
| *Setter* | set_window_id(value) |
+-----------+----------------------+
| *Getter* | get_window_id() |
+-----------+----------------------+
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`
.. |vararg| replace:: :abbr:`vararg (This method accepts any number of arguments after the ones described here.)`
.. |constructor| replace:: :abbr:`constructor (This method is used to construct a type.)`
.. |static| replace:: :abbr:`static (This method doesn't need an instance to be called, so it can be called directly using the class name.)`
.. |operator| replace:: :abbr:`operator (This method describes a valid operator to use with this type as left-hand operand.)`