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godot-docs/classes/class_vector3array.rst
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.. _class_Vector3Array:
Vector3Array
============
**Category:** Built-In Types
An Array of Vector3.
Member Functions
----------------
+------------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`push_back<class_Vector3Array_push_back>` **(** :ref:`Vector3<class_vector3>` vector3 **)** |
+------------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`resize<class_Vector3Array_resize>` **(** :ref:`int<class_int>` idx **)** |
+------------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set<class_Vector3Array_set>` **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` vector3 **)** |
+------------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`size<class_Vector3Array_size>` **(** **)** |
+------------------------------------------+-------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector3Array<class_vector3array>` | :ref:`Vector3Array<class_Vector3Array_Vector3Array>` **(** :ref:`Array<class_array>` from **)** |
+------------------------------------------+-------------------------------------------------------------------------------------------------------------------+
Description
-----------
An Array specifically designed to hold Vector3.
Member Function Description
---------------------------
.. _class_Vector3Array_push_back:
- void **push_back** **(** :ref:`Vector3<class_vector3>` vector3 **)**
Inserts a Vector3 at the end.
.. _class_Vector3Array_resize:
- void **resize** **(** :ref:`int<class_int>` idx **)**
Sets the size of the Vector3Array. If larger than the current size it will reserve some space beforehand, and if it is smaller it will cut off the array.
.. _class_Vector3Array_set:
- void **set** **(** :ref:`int<class_int>` idx, :ref:`Vector3<class_vector3>` vector3 **)**
Changes the Vector3 at the given index.
.. _class_Vector3Array_size:
- :ref:`int<class_int>` **size** **(** **)**
Returns the size of the array.
.. _class_Vector3Array_Vector3Array:
- :ref:`Vector3Array<class_vector3array>` **Vector3Array** **(** :ref:`Array<class_array>` from **)**
Constructs a new Vector3Array. Optionally, you can pass in an Array that will be converted.