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godot-docs/classes/class_resourceinteractiveloader.rst
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.. _class_ResourceInteractiveLoader:
ResourceInteractiveLoader
=========================
**Inherits:** :ref:`Reference<class_reference>`
**Category:** Core
Interactive Resource Loader.
Member Functions
----------------
+------------------------------+--------------------------------------------------------------------------------------------+
| :ref:`Object<class_object>` | :ref:`get_resource<class_ResourceInteractiveLoader_get_resource>` **(** **)** |
+------------------------------+--------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`poll<class_ResourceInteractiveLoader_poll>` **(** **)** |
+------------------------------+--------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`wait<class_ResourceInteractiveLoader_wait>` **(** **)** |
+------------------------------+--------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_stage<class_ResourceInteractiveLoader_get_stage>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_stage_count<class_ResourceInteractiveLoader_get_stage_count>` **(** **)** const |
+------------------------------+--------------------------------------------------------------------------------------------+
Description
-----------
Interactive Resource Loader. This object is returned by ResourceLoader when performing an interactive load. It allows to load with high granularity, so this is mainly useful for displaying load bars/percentages.
Member Function Description
---------------------------
.. _class_ResourceInteractiveLoader_get_resource:
- :ref:`Object<class_object>` **get_resource** **(** **)**
Return the loaded resource (only if loaded). Otherwise, returns null.
.. _class_ResourceInteractiveLoader_poll:
- :ref:`int<class_int>` **poll** **(** **)**
Poll the load. If OK is returned, this means poll will have to be called again. If ERR_EOF is returned, them the load has finished and the resource can be obtained by calling :ref:`get_resource<class_get_resource>`.
.. _class_ResourceInteractiveLoader_wait:
- :ref:`int<class_int>` **wait** **(** **)**
.. _class_ResourceInteractiveLoader_get_stage:
- :ref:`int<class_int>` **get_stage** **(** **)** const
Return the load stage. The total amount of stages can be queried with :ref:`get_stage_count<class_get_stage_count>`
.. _class_ResourceInteractiveLoader_get_stage_count:
- :ref:`int<class_int>` **get_stage_count** **(** **)** const
Return the total amount of stages (calls to :ref:`poll<class_poll>` ) needed to completely load this resource.