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godot-docs/classes/class_gdscript.rst
Rémi Verschelde 2f06d055e3 De-headline the Inherits and Category fields
Also escape _ and * characters in e.g. "TYPE_*" description content.
2016-02-08 18:31:35 +01:00

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.. _class_GDScript:
GDScript
========
**Inherits:** :ref:`Script<class_script>`
**Category:** Core
Member Functions
----------------
+----------------------------------+-----------------------------------------------------------------------------+
| void | :ref:`new<class_GDScript_new>` **(** **)** |
+----------------------------------+-----------------------------------------------------------------------------+
| :ref:`RawArray<class_rawarray>` | :ref:`get_as_byte_code<class_GDScript_get_as_byte_code>` **(** **)** const |
+----------------------------------+-----------------------------------------------------------------------------+
Member Function Description
---------------------------
.. _class_GDScript_new:
- void **new** **(** **)**
.. _class_GDScript_get_as_byte_code:
- :ref:`RawArray<class_rawarray>` **get_as_byte_code** **(** **)** const