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63 lines
1.4 KiB
ReStructuredText
63 lines
1.4 KiB
ReStructuredText
.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
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.. DO NOT EDIT THIS FILE, but the VisualScriptPropertyGet.xml source instead.
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.. The source is found in doc/classes or modules/<name>/doc_classes.
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.. _class_VisualScriptPropertyGet:
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VisualScriptPropertyGet
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=======================
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**Inherits:** :ref:`VisualScriptNode<class_visualscriptnode>` **<** :ref:`Resource<class_resource>` **<** :ref:`Reference<class_reference>` **<** :ref:`Object<class_object>`
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**Category:** Core
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Brief Description
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-----------------
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Member Variables
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----------------
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.. _class_VisualScriptPropertyGet_base_script:
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- :ref:`String<class_string>` **base_script**
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.. _class_VisualScriptPropertyGet_base_type:
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- :ref:`String<class_string>` **base_type**
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.. _class_VisualScriptPropertyGet_basic_type:
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- :ref:`Type<enum_variant_type>` **basic_type**
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.. _class_VisualScriptPropertyGet_index:
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- :ref:`String<class_string>` **index**
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.. _class_VisualScriptPropertyGet_node_path:
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- :ref:`NodePath<class_nodepath>` **node_path**
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.. _class_VisualScriptPropertyGet_property:
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- :ref:`String<class_string>` **property**
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.. _class_VisualScriptPropertyGet_set_mode:
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- :ref:`CallMode<enum_visualscriptpropertyget_callmode>` **set_mode**
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Enums
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-----
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.. _enum_VisualScriptPropertyGet_CallMode:
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enum **CallMode**
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- **CALL_MODE_SELF** = **0**
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- **CALL_MODE_NODE_PATH** = **1**
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- **CALL_MODE_INSTANCE** = **2**
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