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godot-docs/classes/class_visualshadernodeexpression.rst
Rémi Verschelde 2b4319bc29 Sync classref with current source
Changes order of brief/long descriptions and removes category
as per godotengine/godot#35132.
2020-01-15 00:51:47 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the VisualShaderNodeExpression.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_VisualShaderNodeExpression:
VisualShaderNodeExpression
==========================
**Inherits:** :ref:`VisualShaderNodeGroupBase<class_VisualShaderNodeGroupBase>` **<** :ref:`VisualShaderNode<class_VisualShaderNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`VisualShaderNodeGlobalExpression<class_VisualShaderNodeGlobalExpression>`
Properties
----------
+-----------------------------+-------------------------------------------------------------------------+-------------+
| :ref:`bool<class_bool>` | editable | **O:** true |
+-----------------------------+-------------------------------------------------------------------------+-------------+
| :ref:`String<class_String>` | :ref:`expression<class_VisualShaderNodeExpression_property_expression>` | "" |
+-----------------------------+-------------------------------------------------------------------------+-------------+
Methods
-------
+------+-------------------------------------------------------------------------+
| void | :ref:`build<class_VisualShaderNodeExpression_method_build>` **(** **)** |
+------+-------------------------------------------------------------------------+
Property Descriptions
---------------------
.. _class_VisualShaderNodeExpression_property_expression:
- :ref:`String<class_String>` **expression**
+-----------+-----------------------+
| *Default* | "" |
+-----------+-----------------------+
| *Setter* | set_expression(value) |
+-----------+-----------------------+
| *Getter* | get_expression() |
+-----------+-----------------------+
Method Descriptions
-------------------
.. _class_VisualShaderNodeExpression_method_build:
- void **build** **(** **)**