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godot-docs/classes/class_tcp_server.rst
2019-01-07 10:14:12 +01:00

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.. Generated automatically by doc/tools/makerst.py in Godot's source tree.
.. DO NOT EDIT THIS FILE, but the TCP_Server.xml source instead.
.. The source is found in doc/classes or modules/<name>/doc_classes.
.. _class_TCP_Server:
TCP_Server
==========
**Inherits:** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
-----------------
TCP Server.
Methods
-------
+-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_connection_available<class_TCP_Server_method_is_connection_available>` **(** **)** const |
+-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Error<enum_@GlobalScope_Error>` | :ref:`listen<class_TCP_Server_method_listen>` **(** :ref:`int<class_int>` port, :ref:`String<class_String>` bind_address="*" **)** |
+-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`stop<class_TCP_Server_method_stop>` **(** **)** |
+-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`StreamPeerTCP<class_StreamPeerTCP>` | :ref:`take_connection<class_TCP_Server_method_take_connection>` **(** **)** |
+-------------------------------------------+------------------------------------------------------------------------------------------------------------------------------------+
Description
-----------
TCP Server class. Listens to connections on a port and returns a :ref:`StreamPeerTCP<class_StreamPeerTCP>` when got a connection.
Method Descriptions
-------------------
.. _class_TCP_Server_method_is_connection_available:
- :ref:`bool<class_bool>` **is_connection_available** **(** **)** const
Return true if a connection is available for taking.
.. _class_TCP_Server_method_listen:
- :ref:`Error<enum_@GlobalScope_Error>` **listen** **(** :ref:`int<class_int>` port, :ref:`String<class_String>` bind_address="*" **)**
Listen on the "port" binding to "bind_address".
If "bind_address" is set as "\*" (default), the server will listen on all available addresses (both IPv4 and IPv6).
If "bind_address" is set as "0.0.0.0" (for IPv4) or "::" (for IPv6), the server will listen on all available addresses matching that IP type.
If "bind_address" is set to any valid address (e.g. "192.168.1.101", "::1", etc), the server will only listen on the interface with that addresses (or fail if no interface with the given address exists).
.. _class_TCP_Server_method_stop:
- void **stop** **(** **)**
Stop listening.
.. _class_TCP_Server_method_take_connection:
- :ref:`StreamPeerTCP<class_StreamPeerTCP>` **take_connection** **(** **)**
If a connection is available, return a StreamPeerTCP with the connection/